hugtopiamods: (Default)
[personal profile] hugtopiamods
a wave of magic rejuvenates a glen
May (Ealom) Event Log

Ainea's power begins to wane as the last of her months begins, but that doesn't mean it's completely gone yet! With all the effort everyone has put in to clearing and reclaiming the new parts of the city, Ainea and the rest of the gods want to show you the fruits of your labors. A fragrant and gentle breeze springs up through the city, winding through its streets. It's strongest near Ainea's temple, but the power seems to flow from the entire city as it sweeps outward through the new areas. As soon as the wind reaches the outskirts of Old Havenwell, it becomes visible - a shimmering semi-opaque swirl of mixed colors that curls along the ruins and streets. Wherever it goes, greenery and life follows, the atmosphere lifting and the city gleaming in its wake. Small, tentative flowers bloom along the path of the wind until it brunts up against the barrier wall, bursting into a shower of sparkles.

Congratulations, Havenwellians and off-worlders alike! You've cleansed the city!

But with great power comes... )
hugtopiamods: (Default)
[personal profile] hugtopiamods
a ruined cityscape in daytime
April (Lasai) Event Log

Lasai is a beautiful month. The weather is warmer, the sky is a breathtaking blue again, and with the flowers from Ainir growing nicely, the entire city of Havenwell just feels more alive with every breath. It's a time of renewal, of rebirth, of Ainea's greatest strength as her adherents open the temple gates to invite people and robots from all walks of life to enter and share together. What should be a joyous time, however, is suddenly interrupted as the earthquakes mount day by day through the start of Lasai. Those messages that people have been receiving since Nalom? It seems it's time for the gods to deliver on their promises.

Shake, rattle, and roll )
hugtopiamods: (Default)
[personal profile] hugtopiamods
small purple flower sprouting through snow
March Event Log

Spring has sprung! Or at least, in theory. The month began monthly unremarkably, besides the priests of Ainea's temple prepping for the first month in their deity's season, which tends to be a little sleepy as the city traditionally shakes off those winter woes. The earthquakes still has everyone feeling a strange anticipation for change, but with how long it's gone with no noteworthy shifts yet, excitement has grown somewhat muted. All of that is about to change...

hope you weren't braced for the worst. )
astralera: (Default)
[personal profile] astralera
Who: Era & OTA
Where: Various
When: February
What: catch-all
Rating: PG-13

Read more... )
hugtopiamods: (Default)
[personal profile] hugtopiamods
a winter scene showing a line of houses, each a different colour, and a church in the background
January (Lasra) Event Log

Are you feeling free of last year's burdens, offworlders? The natives certainly are after spending the final month of the year at Rawna's temples. Now it's time for a new beginning even as the cold deepens, leaving snow drifts piled along Havenwell's streets. Industrious robots are hard at work keeping the city clean and removing any ice from the stone roads, leaving only beautiful winter scenery behind. The city sparkles under the snow and the silvery white decor brings out of their temples the priests not only for Rawna, but all of the gods.

It's time for a new year. )
hugtopiamods: (Default)
[personal profile] hugtopiamods
a town blanketed in snow with the sun rising
January Intro Mingle Log

Welcome to Hugtopia, and to the city of Havenwell. This mingle is meant for new arrivals to get settled and meet the other inhabitants. New characters should be the only top-levels but everyone is free to tag around and make new friends. Who knows, you may find that Perfect Hug in here. You can use the prompts here, or create a wildcard of your own.

ICly, this takes place from the 2nd to around the 10th, with a proper event coming soon after applications are processed. The prompts below are optional, but are a way to get you started if you wish. Some also carry over from the TDM, so you can continue threads officially in-game if you wish! To help you create your own prompts, please take a look through our Settings and FAQ. Click on each prompt's title to see the text.

If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below.



PROMPT I: Awakening
When you awaken, you're in the last outfit you remember wearing, and (up to) three of your belongings are laid nearby or your animal friend curled up beside you, waking up as you do. A stone slab is not the most comfortable place to sleep, but once you're awake, a humanoid-looking robot enters the room and explains that you're in Havenwell, then leads you out of the room and into the main portion of the temple where a welcoming committee of similarly humanoid-looking robots hand over a clear smartphone-sized tablet, some starting funds, and explain their dilemma. Then they release you into Havenwell to pick your new home from free housing in the city and give you the chance to settle. It might be a bit disorienting, but thankfully there seem to be a lot of robots and even some non-robots around. Maybe ask them for help? Strike up a friendly conversation, get to know your neighbours! It seems as if you may be here for the long haul.

PROMPT II: Just Like Glue
two gummi bears fused together, head to side


After you're given an explanation of your situation, as well as your communication device, the priests are busy or shorthanded enough that there is little further guidance offered. Instead you are set loose to explore the city on your own, to take in the sights or find your own lodgings. The city is yours to discover! Go forth, and enjoy!

However, newcomers and current residents should beware: the arrivals are… sticky. Not noticeably so, of course, and they find no trouble moving place to place, but should they brush up against another person, or shake hands, or collide in any way- they will find themselves… stuck. Magically, inexplicably. The hold is not painful unless they pull too hard, but no amount of tugging will release them. However, should the initial point of contact be too awkward, switching areas can release another. Characters attached at the hip can swap for handholding, glued chests can trade to shoulder-to-shoulder. They have to figure that out first, of course, but it may ease some awkwardness out of the encounter.

This effect can last up to half an hour before characters are released for good. There is a cooldown period in the aftermath, a few minutes perhaps, but further contact will repeat the process all over again. Best to duck and run once you're free, unless you're into that sort of thing.

PROMPT III: Get those Creative Juices Flowing
paintbrushes, a set of paints, resting on a painted background

The weather within the city's barrier may be artificial, but that doesn't mean that the culture is fake, too! A full rotation around the sun has concluded, bringing with it their own year-end celebration. And as they've come to know their visiting residents, they have begun to recognize many similarities between seasons, calendars, and even some holidays, too. With your arrival, they know that their world has a chance of recovery, and they want to continue to show their appreciation for your efforts. The changes have been subtle in the months since the gods started to draw in their saviours, but even with such hiccups as the broken wall in recent times, there have been improvements in ways that may not be apparent to the non-natives. A new year will surely bring new changes, recovery, fresh starts.

From within the temples, priests are beginning to march out with various decorations, tassels, lanterns, and fresh new colours to decorate the area with. Not only is it a new year, but something else is coming, something loud and celebratory, though the residents themselves are keeping mum about what, exactly. To incorporate their visitors' cultures and designs at the same time, however, residents are encouraged to visit any temple at their convenience or pleasure and join in the design process. There are craft tables, ranging from basic (for the younger or less skilled, such as kites or papercraft) to intricate and advanced designs (like glass lanterns or embroidery). Those less creatively-inclined are welcome to use their various skills, magics, or just ladder-balancing talents to help with the decoration installations around town. Many hands make light the work, after all.

Come hang out, do some art, form a knitting club! It's a great way for new people to meet their neighbours, perhaps share a little bit of their own culture with this world that is to be, at least for now, their new home.

PROMPT IV: A Delicious Delight
The limited edition drink selection has been so popular (weird side effects and all) that the priests and the scientists of Experiment 73 have carried on serving it, though as the month begins the promo booths around town have mostly been taken down in favour of allowing for the town decorations, hence they are more sparse than they were last month. However, in exchange, these drinks are now temporarily available in the at-home replicators as well! There are five drinks in total to choose from and you should certainly try them. When you take a sip of these exquisitely delicious (honest! For once they're good) beverages, prepare yourself for a little trick with your treat.
  • Ginger and Honey Tea: A hot, thoroughly warming drink with the bite of ginger and the sweetness of honey. Drink this and you'll be shored up against the cold, but also feel compelled to tell or blurt out the truth. Whether you're asked a question or trying to tell a little white lie, you find you can't say anything but the truth. This effect lasts for up to an hour after drinking the tea.
  • Strawberry Shortcake Smoothie: A cold sweet treat of vanilla smoothie topped with sweet strawberry pieces and whipped cream. At the bottom, you'll find a layer of sweet sponge cake cut up into pieces. Drink this with its own special thick straw and enjoy the taste of cake; and the effect of a personal miniature snow cloud that appears over your head. The cloud dusts you and your immediate area within a foot of you with beautiful multicolored snow - and that snow leaves splotches of color behind that last for up to an hour after drinking the smoothie.
  • Hot Cinnamon Apple Cider: A deliciously steamy beverage that tastes of apple and cinnamon and comes with a cinnamon stick stirrer for effect. This beverage smells as delicious as it tastes and the aroma wafts around the area more strongly than the others. Drink this penultimate holiday drink and you'll find yourself heating up so much that you'll want to stay cold by giving your heat away via holding someone else. You'll want to be everyone's personal heater for up to an hour after drinking the cider.
  • Gingerbread Latte: A nice piping hot latte with the hint of gingerbread threaded through the coffee, topped with whipped cream and dusted with gingerbread spice. Served in a tall red cup that seems to transfer the heat uncannily well through its thin walls, sip this and you'll find yourself painlessly sprouting an animal's appendage at random. You can have one functioning or non-functioning, cosmetic animal appendage like a cat's ears, a dog's tail, a duck's beak or whatever else you can think of for up to an hour after drinking the latte. They can replace your original body part (e.g. your ears become cat ears) or grow superfluously (e.g. you have regular ears AND cat ears). You can move the appendages or talk with them as if they are your own, but they don't confer any special magical powers with them. So you can fly with those griffin wings, sure, but you're going to need to put the effort into it.
  • Hot Mulled Wine (alcoholic): This one isn't for children - and in fact, under 18 people might find it hard (but not impossible, be industrious, little ones!) to get their hands on this drink. Red wine is heated with spices and citrus fruit over low heat for several hours - or it would if it wasn't all synthetically created. The effect is the same though, a delicious adult beverage that's a nice way to spend an evening with someone special. And you'll want them to be someone special because drinking the hot wine makes you inclined to get a little steamy with people. Kisses, both chaste and passionate, seem to alleviate the urge which you'll be under for up to an hour after drinking the wine.





hugtopiamods: (Default)
[personal profile] hugtopiamods
a gloved hand places a brick in place on a wall
November (Malom) Event Log

The chaos of Lasohm's invasion is still fresh in the mind, but it's over. The ugly scar of the hole in Havenwell's wall is a jarring reminder that this world is dying and nothing goes quietly into that dark night. The phantom is gone as Malom overtakes Lasohm, the weather turning colder and chillier with each passing day. Still, the city of Havenwell has all of you offworlders to thank for its survival, and the fearful citizens make sure you know just how much they appreciate you by stopping you on the street to say their thanks. Your new home still needs your help to recover from their ordeal though, so will you lend them your strength once more?

You're their only hope, Huggy-one Kenobi )
hugtopiamods: (Default)
[personal profile] hugtopiamods
scary spooky jack o' lantern and steampunk windmill with alien ship and moon
October (Lasohm) Event Log

The last breath of summer leaves along with the month of Ohnir, and now fall has come to Havenwell with Lasohm. The leaves on the trees in the conservatories and botanical gardens are changing, the days are no longer hot but seasonably warm and the nights bring a cool relief. The air turns crisp and sharp and the daylight hours are starting to lose out to the evening dark. Thankfully, Havenwell is well lit even at night, and the dark gloom is chased away now that the city's colors are (mostly) restored to their original glory. Here and there, patches of gray still exist, but thanks to everyone's efforts, things are back to normal.

Hopefully those dreams didn't plague you too much, offworlders. The citizens certainly didn't seem to notice...
And down the rabbit hole we go )
hugtopiamods: (Default)
[personal profile] hugtopiamods
a wide green pasture at dusk with a red-leafed tree in the foreground
September (Ohnir) Event Log

Ohnir is in full swing now and the weather, while still boasting hot days, is starting to cool slightly at night. The residents are recovering after the lightning storms from the previous month and, curiously, most of the robots that had been damaged in the storms are back. They don't look the same as before, but they seem to act the same, still happy, still thankful that the offworlders are here. A few even thank those who carried their bodies to the temples with small gifts of painted stones. Havenwell continues as it always has and welcomes their new arrivals with a few rather odd changes...

It's not exactly pumpkin spice )
hugtopiamods: (Default)
[personal profile] hugtopiamods
a park scene in autumn with a lake, trees, a bench, leaves on the ground
September Intro Mingle Log

Welcome to Hugtopia, and to the city of Havenwell. This mingle is meant for new arrivals to get settled and meet the other inhabitants. New characters should be the only top-levels but everyone should feel free to tag around and make new friends. Who knows, you may find that Perfect Hug in here. You can use the prompts here, or create a wildcard of your own.

ICly, this takes place from the 2nd to the 16th and then we'll have a shiny new event post up for you all soon after that date range. The prompts below are optional, but are a way to get you started if you wish. To help you create your own prompts, please take a look through our Settings and FAQ. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below.



PROMPT I: Awakening
When you awaken, you're in the last outfit you remember wearing, three of your belongings laid nearby or your animal friend curled up by you, waking as you do. It's not the most comfortable place to sleep, a stone slab, but once you're awake, a humanoid-looking robot comes in and explains you're in Havenwell and leads you out of the room and into the main portion of the temple where a welcoming committee of similarly humanoid-looking robots hand over a clear smartphone-sized tablet, some starting funds, and explain their dilemma. Then they release you into Havenwell to pick your new home from free housing in the city and give you the chance to settle. It might be a bit disorienting, but thankfully there seem to be a lot of robots and even some non-robots around. Maybe ask them for help?


PROMPT II: Buddy System
two fingers together with smiling faces drawn on

With all the changes going on, it might be hard to be a new arrival to Havenwell. The natives understand! Sort of. When some new arrivals begin to appear at the temples, receive the welcome speech, get their communicators and the simple map of the city, they get taken to the front of the temple by a helpful robotic priest. Rather than turn the newcomers loose right away, they pull someone seemingly at random off the street and push the two people together with a cheerful, "Here's your guide to Havenwell! It's dangerous to go alone, so be buddies!" before going back inside.

They try to place a new arrival with one of those who previously arrived, but who can keep track of all that, right? Characters may find themselves thrown together with an actual veteran or with another new arrival who only came here a day or even just an hour before them! Good luck helping each other out, offworlders, and don't lose your buddy!


PROMPT III: Weather Wildcard
a vertical slice of several different weather conditions, from sunny to storms

Havenwell's weather is generally so well controlled, with beautiful blue skies and temperate climes that it's hard to remember that there's a whole world out there that might not be so nice. Every so often, however, the controls break and something not so nice and temperate comes through. Pockets of unpleasant weather happens all over the city at random intervals and new arrivals might find themselves and others caught without warning. Is that a snowstorm with green snow? Sure is. A windstorm that only seems to affect three streets? Yup. Did a deluge of rain just pour the equivalent of an Olympic sized swimming pool of water on you? Uh-huh, sure did. A deep cold fog that suddenly rolls in and blankets your entire area? Yeeaaah... hopefully there's someone around to help you get about and find shelter or just dry off and get away from it all. Good luck, offworlder.



hugtopiamods: (Default)
[personal profile] hugtopiamods
orange flowers in a field under a blue summer sky
August Event Log

The first month of the offworlders being in Havenwell has passed, the welcome party over, and the native residents are starting to get back to their usual routines while the new arrivals are perhaps starting to find theirs. The month of Achtom has started and with it, a crisp summery heat. The skies are gorgeously blue and dotted with high fluffy clouds that never seem to threaten rain - so long as the weather stays controlled. Businesses are picking back up, the natives starting to cater once again to flesh-bodied people with varied amounts of success. The VR cafes are featuring more helmets so even more people can play along with the ever expanding selection of games. Overall, it seems like Havenwell is quite the peaceful city.

And then...

Even peace has its moments of chaos )
begguiling: (try dehumanizing)
[personal profile] begguiling
Who: Magolor and eeeeveryone (who wants in)
Where: Chillin' outside the housing complexes
When: One fine day in the beginning of August/Achtom
What: Everyone loves a good survey, and even if you don't, you're all getting one anyway.
Rating: G, no warnings here
Note: I'm happy to match your preferred format, so proceed as you wish!


[Could Magolor have done this over the network? Of course. Maybe people would have appreciated that more. But that's not how he chooses to go about this: over the network, he'll be easier to ignore, and that's no good. And over the network, he can't give anyone any earnest handshakes or touches on the shoulder to contribute to his bank account, I mean, the wellbeing of this planet! Praise Diacht!

So instead of ringing up the populace to ask for their input, he's doing this old-school.

Upon leaving their houses today, anytime between midmorning and late afternoon, any character is subject to being hunted down and approached by a perky little hovering alien with a clipboard and pen in his hands. He's pretty fast in waving people down, and pretty relentless:]


Helloooooo~! Won't you spare me just a moment? I promise not to keep you! You'll be glad you did. This is for the good of our community, and I can't do it without your help!

[He at least sounds and looks very earnest about this, like a bright-eyed canvasser on their first day on the streets.

Or maybe it's something else. Maybe you've seen him lurking out there for hours now and want to give him an earful, or like, a snack or something, which would be much appreciated. Maybe you have some bone to pick with him. The world is your oyster! He sure is making himself obnoxiously visible.]
stingyshima: (tense)
[personal profile] stingyshima
Who: Kei Tsukishima, Housemates & Other People, Probably
Where: Around
When: Last Week of Lasdia/July (first prompt is 7/20)
What: Multiple prompts!
Rating: PG-13 for trauma and references to Bad Stuff Happening

Wake Up People )
hugtopiamods: (default icon)
[personal profile] hugtopiamods
Welcome sign
July Intro Log

Welcome to Havenwell! The walled city and its robotic inhabitants welcome all of the offworlders to Aellyn. New arrivals are given their tablets and showed to open housing, given tours around the city, and generally helped with settling into their new world. Some robots are more curious than others, more helpful than others, but overall the atmosphere of the city is one of hope and celebration. It is, however, a city that needs some help, and as newcomers wander, they may find that they can do a lot to aid Havenwell in its recovery.



Welcome welcome, please make yourself at home )
As a reminder, please post your character to the Taken Character list and your own information to the Player Contact list as soon as possible. It helps us keep track of our player cap!

If you have any other questions, please ask them in the QUESTION thread below. Feel free to use the CR/Intro Meme to do OOC plotting. Otherwise, welcome to Hugtopia's first mingle log!

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