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hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugtopia_logs2020-03-13 10:34 pm

♥ March (Ainir) Event Log

small purple flower sprouting through snow
March Event Log

Spring has sprung! Or at least, in theory. The month began monthly unremarkably, besides the priests of Ainea's temple prepping for the first month in their deity's season, which tends to be a little sleepy as the city traditionally shakes off those winter woes. The earthquakes still has everyone feeling a strange anticipation for change, but with how long it's gone with no noteworthy shifts yet, excitement has grown somewhat muted. All of that is about to change...



PROMPT I: Let the Rain Fall Down
a decorated garden pathway through a large greenhouse

The month begins with something peculiar: a sudden rainfall occurring sporadically, not just in sections of the city the way it does when the weather system is malfunctioning, but rather consistent across the entire city. The natives in town are flummoxed; this rain is natural, passing harmlessly through the barrier, and the water that falls to the ground is clean, unpoisoned by the perpetual storm and toxic air outside. The rain comes in waves, from a light drizzle to a steady stream, and while it is not raining all day every day, it is probably best practice to travel with an umbrella on hand for a while.

Before long, the effects of this natural rainfall will become apparent: the city is undergoing an unexpected period of growth. Flowers, fauna, and all sorts of greenery are sprouting up in all areas of the city where grass or soil exists. It appears that at last your effort is paying off, and life is returning to Havenwell in a big way. The types of plants that grow will range in type, colour, and species- many of them are live versions of the extinct plants that have been on display in the museums, or whatever is already on display in the gardens. Some of the plants that grow might also be familiar to the visitors of this world- a small slice of your home, adopted by the gods that your touch have rejuvenated.

One downside is that since all these changes are happening at once, in such a short span, the botanical community is ill-equipped to make sure all of these new plants have a chance to thrive on their own. Many things that grow can be left where they stand, but the seemingly randomized placement means that certain plants aren't in a good spot. A tree sapling sprouting in the cracks of the sidewalk, or a sunflower tucked away beneath a rooftop, for example.

Thus, the community is asking for volunteers to help relocate plants to the proper areas. Most should be going to the parks, gardens, or temples, areas with clean, existent soil but with nothing yet growing there. These locations have been tested, and have been determined to be safe for planting- it seems that the rain has purified whatever sour ground that the barrier hasn't kept clean, to make way for the new plants. They can also be relocated to personal residences, for those houses that have gardens or a bit of soil if you're willing to install your own. As the rain continues to fall, plants will keep growing, so when the flora and fauna are relocated there will be more growing in its place before long. Lots of work to be done if you're to save the new life in town!

If you wish to include a specific plant from your canon: please request it in the PLANT FROM HOME APPROVAL thread on the plotting post!

Please be aware that much like the rest of the plants growing around town, those from home will begin as seeds and grow gradually over the course of the event. Keep that in mind!


PROMPT II: Hold My Flower
the back of someone's head, wearing a colourful flower crown

As the days pass, and there seems to be no end to the growth in town, the natives are growing increasingly excited, and when the collection of flowers becomes such a plethora that there are too many, they explain that the timing of this is very on-point: years ago, before the world began to die, they celebrated a Festival of Flowers, to welcome the shift of winter to spring in their corner of the world. In previous years, the tradition lived on in a simpler form, with paper or synthetic flowers, but it isn't really the same without hair so interest waned.

A major part of the festival involves flower weaving, in many intricate patterns and arrangements, all of which have different meanings, like an arranged bouquet might. These flowers are sewn together into crowns, or woven directly into the recipient's hair, a delicate and rather intimate act done between friends, family, or lovers alike. Since the robots of town can't really benefit from this shared experience (of neither physical interaction or hair weaving), instead they happily pass along their knowledge of arrangements and techniques, floral symbolism. You can follow along with their directions, or just make something up/create something new, though certain unwitting combinations are bound to earn some curious (or amused) looks from the locals. For those of you who lack long hair for such acts, despair not! Crowns placed on short hair are just as socially welcome as the weavings, as you'll see from the robots wearing similar designs around town.

However, there is a chance that the rain is also causing something other than plants to grow around town… namely, exposed hair. Those who get caught in the downpour might inexplicably notice that their hair is an inch or two longer the next morning… and then longer… and longer… there is no hard or fast limit to how much it grows, and cutting it may help for a time, but it does not stem the growth either. Maybe you should just relax and enjoy it for a while.


PROMPT III: Scheme of the Wyrm Queen
the logo for king's knight with 4 heroes and the title clumsily edited to show scheme of the wyrm queen


Developed by Noctis and Pyra, in collaboration with the VR cafes, Havenwell officially presents: King's Knight 2.0: Scheme of the Wyrm Queen, a game that will be available going forward and premieres this month.

This game is designed to be like an MMO/mobile game, except in VR- every player gets an account, and to an extent their avatars are customizable. There are a set number of levels per playthrough, you can stop and pick up any time after a level ends, and you can re-arrange your party members at the start of each play session.

You can charge through levels just smashing away at enemies, but part of the game mechanic is that physical contact between characters in-game will provide stat boosts, enhancements, occasional heals or buffs, soft revives at 0HP, etc. The effect can vary depending on the nature of contact, but is also randomized to an extent, to allow for player freedom. Let's just say that intent plays a part... so touch someone and wish with your heart, and maybe something nice will happen. Or at least something kind of cheesy. (Noctis would like to establish that he did not program in that part.)

Noteworthy features:
  • The plot: The evil dragon queen Nebula has kidnapped the prince of Oriens and absconded to the realm of monsters with him for some nefarious purpose. The gods of Totally Not Aellyn bless a group of heroes with the power to travel through that realm in order to rescue the prince! ...That's it. What, do you think you're here for plot? Nah. You're here to fight monsters and collect treasure.

  • A party can consist of 2-4 characters of any class arrangement, though a somewhat balanced party is encouraged to survive each level. Repeated training (or grinding) can help characters acquire better gear drops or level up if they get stuck, but there is an emphasis on teamwork to get you through it!

  • "Death" in-game causes a character to become translucent and unable to interact with the game until healed or revived, or until the level ends. If all characters reach this status, they fail the level and the game is over. All characters are healed to full once a level is beaten.

  • Levels are randomly generated based on a set amount of algorithms, to shake up the experience and make each game a little bit different. There is a plot as noted above, with some dialogue and programmed NPCs, but interaction with either is simple and can be ignored or skipped after the first run-through if you so choose.

  • Certain accounts of people who were a part of the development (AKA those who Noctis pestered about designing things) will gain access to unique costume options upon initial log-in, like a pre-order bonus. These items are cosmetic only, but look pretty nifty.

  • The difficulty setting can be adjusted according to player skill, so if anyone feels like Normal is beyond their ability, don't be ashamed to turn it down a notch! Player accessibility is more important. There are leaderboards for each difficulty, but it's mostly for bragging rights and don't earn you anything special.

Available Classes:
  • Knight - a well-rounded swordsman with a shield, built tough for the front line and defense

  • Thief - master of finding hidden objects, detecting traps, disarming foes, the fastest class

  • Sorcerer - commanding the elements, attack from a distance and overwhelm your enemies; glass cannon

  • Battle Cleric - wielder of a magic weapon that recognizes friends from foes; striking an ally will heal them without injury, striking a foe will tear them down

  • Dragoon - specializes in aerial assault, heavy hits and safe retreats, can reach high areas

  • Archer - speedy attacks at long distance; inexplicably great at parkour and glitching out of bounds for treasure

Enemies:

Monsters in-game vary between generic beasts of lore, parody versions of creatures found in Final Fantasy XV, and some monsters based on descriptions that Noctis or Pyra acquired from asking people. These are subject to change on request, as the game will be developing gradually to improve itself.

If you have suggestions or requests for monsters, treasures, or equipment, please submit them to the additional information page on King's Knight, where such updates will be tracked!


PROMPT IVish: A Final Reminder
The soft earthquakes in effect since last month are still ongoing, however they have spread out more and are no longer occurring every day, but instead with a handful of gaps in between. As noted in the Intro Mingle log, there are new messages that characters can receive:

1) "Change is coming." this message is passive, almost like a greeting.
2) "We thank you for all you have done." this message is softer, almost apologetic.
3) "We shall do all we can to keep you safe." this message is gentle, almost parental in its affection.
4) "Share your bounty and your joy." this message is kind and encouraging, tugging you toward people you may not have met yet.
5) "Remember to keep the balance." this message is plaintive, but without urgency.
6) "Do not approach the walls." this message is LOUD, insistent, and the most frequently transmitted.
7) "Soon, change." this message is a gentle reminder.
8) "We welcome you to our home." This message is sent most frequently to newcomers.
9) "Be not afraid. You are safe." this message is polite and reassuring.
10) "Keep your footing and watch your step." this message is cautious, a firm warning.

Most of the residents have stopped linking up, since the messages are mostly on repeat, but the local temple priests still do it every time… just in case. Otherwise, it's easy enough to ignore for most people. The anticipation hasn't faded, but they're simply waiting for whatever comes next.




This event will run from March 13th to 29th. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread on the plotting post.
daikonrose: (254)

[personal profile] daikonrose 2020-04-11 05:50 pm (UTC)(link)
[ Kyoko automatically bows in return, even as her eyebrows shoot up at the mention of her... scent?? --Ah, right, this kid has some kind of special senses as far as that goes, doesn't he? Is it really normal to just bring it up like that though? ]

Yes, um... I don't know what you mean about the scent, but this has been my true color all along. [ There's a rueful smile, with a hint of annoyance. ] It suddenly grew out this much, so I ended up cutting off every last bit of the dyed part. I knew I would have to eventually, but....

[ This was just too much, jeez! Sighing, she shakes her head. ]

If that's all, I think I have something big enough! A cooking pot is fine, right?
scentsitivity: (131)

[personal profile] scentsitivity 2020-05-03 04:45 am (UTC)(link)
[ He almost taken it in stride since bright hair color is rare but not inherently strange in his time. Pink hair, blond hair, silver hair are just part of his norm ever since he joined the Demon Slayer Corps.

But that hint of annoyance... it does remind him of wistfulness of girls have whenever they look at beautiful hair ornaments. Or how his sisters used to get when they see a beautiful kimono. ]


A cooking pot is more than enough! Thank you so much, Kyoko-san.

[ He takes another polite bow. ]

Once this curse is gone, can you teach me how to color hair?
daikonrose: (264)

[personal profile] daikonrose 2020-05-03 04:47 pm (UTC)(link)
I'll get it then, please wait! --Oh, and please come in!

[ She's already bustling off to the kitchen, but she pauses at that request. A curse, huh? That's an interesting way to put it. ]

Sorry... if hair dye exists in this world, I don't know where to find it. The natives, you know.... [ Not a lot of hair on those guys. ] But, you want to change your hair color? You don't like it?

[ Red hair is cool though?? ]
scentsitivity: (146)

[personal profile] scentsitivity 2020-05-08 05:23 am (UTC)(link)
[ He excuses himself as he enters Kyoko's home, keeping himself on the hallway instead of following her to the kitchen.

He shakes his head. ]


No, I'm pretty happy with my hair-- it's just that, you miss having bright colored hair, right? In exchange for the pot, I could help you recolor it somehow.
daikonrose: (266)

[personal profile] daikonrose 2020-05-08 05:50 am (UTC)(link)
[ There's a pause as Kyoko blinks a couple times, and then a small ripple of laughter sounds out among the gentle clanging of pots and pans. ]

Jeez... talk about guts! [ Offering to do something immediately after making it clear that he does not know how to do that thing. Is this what they call hubris? But Tanjiro seems so innocent and earnest that she can't be anything besides amused. ] Don't worry so much about repayment. I wasn't gonna hound you or anything.
scentsitivity: (011)

[personal profile] scentsitivity 2020-05-08 10:25 am (UTC)(link)
It's the least that I can do though-- I want to repay your kindness as much as I could. I couldn't possibly just take this without returning the favor somehow.

[ It's just ingrained in his mind. Kindness should be paid back in equal gratitude. ]
daikonrose: (272)

[personal profile] daikonrose 2020-05-08 06:09 pm (UTC)(link)
[ What an unbearably good kid! Such perfect manners! What should she do with someone like this?

There's another pause in the conversation, as she thoughtfully gathers things into her arms. ]


Well, if that's how it is....

[ Padding back over to Tanjiro, she presents him with two appropriately-sized pots. Curiously, the larger one has some faint scorch-marks on the inside; though Kyoko can't smell it, he'll surely pick up the lingering scent of ash and synthetic fabric. ]

Just bring some flowers back for me too.
scentsitivity: (066)

[personal profile] scentsitivity 2020-05-09 06:05 am (UTC)(link)
Oh, of course! I'd be more than happy to, Kyoko-san, but--

[ The moment she hands him the larger pot, his eyes fall right to the scorch marks. Burned? There's remains of ash, but it's slightly different something natural. It reminds him a bit of factories in bigger cities. He holds up the bigger pot curiously. ]

Are you sure you want me to use this one?
daikonrose: (271)

[personal profile] daikonrose 2020-05-09 06:11 am (UTC)(link)
[ She's not sure why he's questioning it--more of those excessively good manners? ]

Yes! I already offered, remember? That one's the best for all kinds of heavy-duty work, so go all out!

[ If it stood up to a sacrificial burning, it's surely up to the task of transporting some dirt and flowers. ]
scentsitivity: shoutout to iyo for providing me anime caps (116)

[personal profile] scentsitivity 2020-05-15 03:38 pm (UTC)(link)
[ Heavy-duty work? What did she used this pot for?? ]

No-- No, I mean, this has leftover burnt smells. It doesn't smell like leftover meat or vegetables.
daikonrose: (255)

[personal profile] daikonrose 2020-05-15 09:21 pm (UTC)(link)
Whaaat, really? I know you're good at picking up on that kind of thing, but.... [ She looks down at the scorch marks with a frown. Sure, she couldn't do anything about those, but she'd thought it was okay! ] I thought I cleaned it really well! And that was months ago, too....
scentsitivity: (145)

[personal profile] scentsitivity 2020-05-17 06:49 am (UTC)(link)
Kyoko-san... what did you use this pot for?
daikonrose: (264)

[personal profile] daikonrose 2020-05-17 07:15 am (UTC)(link)
Hm? For burning. [ She thought that had been clear enough? Oh, but-- ] Not food! You were right about that. I just had something I wanted to cleanly get rid of forever, so I burned it in tribute to Rawna.
scentsitivity: (148)

[personal profile] scentsitivity 2020-05-17 07:24 am (UTC)(link)
[ Wait aren't tributes suppose to be physical affections.

.... and isn't Rawna the god of negative emotions. Oh dear. Suddenly a few things starts to makes sense in his head. He looks back at the pot before looking at Kyoko again. ]


... That must be something really dangerous to do.
daikonrose: (257)

[personal profile] daikonrose 2020-05-17 07:24 pm (UTC)(link)
[ She gives a sheepish little laugh. ]

Right? Looking back on it, a lot of things could have gone really wrong! But it was totally fine. I don't think the temple priests even noticed us. That pot did a really good job!
scentsitivity: (073)

[personal profile] scentsitivity 2020-05-20 04:01 pm (UTC)(link)
You didn't consult with Rawna's priests?

[ Hr... hrm... ]

I don't know how it's like in the future, but I used to hear that without blessings from a priest or an elder, you might get divine retribution, Kyoko-san. That probably still applies here!
daikonrose: (252)

[personal profile] daikonrose 2020-05-20 08:08 pm (UTC)(link)
Do you think so? [ She doesn't really see why it would be a problem, considering she's yelled her grievances at Rawna in his temple before without any clear repercussions. And isn't he supposed to be kinda apathetic anyway? Ah, but... ] ... I did draw Terrible Luck at the beginning of the year.
scentsitivity: (018)

1/2

[personal profile] scentsitivity 2020-05-23 06:21 am (UTC)(link)
Hmm.. that doesn't too good. I think it might have been retribution. I think you can still ask for their forgiveness if you do something in their favor.

[ Which usually means prayers or festivals, but the gods in Havenwell encourages physical affections. Hrmm.... ]
scentsitivity: (020)

[personal profile] scentsitivity 2020-05-23 06:21 am (UTC)(link)
Please allow me to hold your hand for a moment.
daikonrose: (261)

[personal profile] daikonrose 2020-05-23 10:06 pm (UTC)(link)
T-Tanjiro-san...! Please don't just sacrifice yourself like that!
scentsitivity: (055)

[personal profile] scentsitivity 2020-05-30 03:26 am (UTC)(link)
Kyoko-san, I'm willing to risk myself for the greater good.

[ He has his hand out and open. He is ready. ]
daikonrose: (258)

[personal profile] daikonrose 2020-05-30 03:54 am (UTC)(link)
It's not the greater good, it's just my good! I--I'll get you a different pot to use, okay?!
scentsitivity: (019)

[personal profile] scentsitivity 2020-05-30 03:59 am (UTC)(link)
Your good is still part of a bigger good! It's okay Kyoko-san, I want to help you.
daikonrose: (262)

[personal profile] daikonrose 2020-05-30 04:07 am (UTC)(link)
You don't have to be a hero over something like this!! I'll take the retribution! I won't skip out on the punishment I deserve!
scentsitivity: (062)

[personal profile] scentsitivity 2020-05-30 04:47 am (UTC)(link)
Please let me help you, it isn't troubling at all. It's not me being a hero, it's just what I want to do.
Edited 2020-05-30 04:48 (UTC)

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