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hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugtopia_logs2020-03-13 10:34 pm

♥ March (Ainir) Event Log

small purple flower sprouting through snow
March Event Log

Spring has sprung! Or at least, in theory. The month began monthly unremarkably, besides the priests of Ainea's temple prepping for the first month in their deity's season, which tends to be a little sleepy as the city traditionally shakes off those winter woes. The earthquakes still has everyone feeling a strange anticipation for change, but with how long it's gone with no noteworthy shifts yet, excitement has grown somewhat muted. All of that is about to change...



PROMPT I: Let the Rain Fall Down
a decorated garden pathway through a large greenhouse

The month begins with something peculiar: a sudden rainfall occurring sporadically, not just in sections of the city the way it does when the weather system is malfunctioning, but rather consistent across the entire city. The natives in town are flummoxed; this rain is natural, passing harmlessly through the barrier, and the water that falls to the ground is clean, unpoisoned by the perpetual storm and toxic air outside. The rain comes in waves, from a light drizzle to a steady stream, and while it is not raining all day every day, it is probably best practice to travel with an umbrella on hand for a while.

Before long, the effects of this natural rainfall will become apparent: the city is undergoing an unexpected period of growth. Flowers, fauna, and all sorts of greenery are sprouting up in all areas of the city where grass or soil exists. It appears that at last your effort is paying off, and life is returning to Havenwell in a big way. The types of plants that grow will range in type, colour, and species- many of them are live versions of the extinct plants that have been on display in the museums, or whatever is already on display in the gardens. Some of the plants that grow might also be familiar to the visitors of this world- a small slice of your home, adopted by the gods that your touch have rejuvenated.

One downside is that since all these changes are happening at once, in such a short span, the botanical community is ill-equipped to make sure all of these new plants have a chance to thrive on their own. Many things that grow can be left where they stand, but the seemingly randomized placement means that certain plants aren't in a good spot. A tree sapling sprouting in the cracks of the sidewalk, or a sunflower tucked away beneath a rooftop, for example.

Thus, the community is asking for volunteers to help relocate plants to the proper areas. Most should be going to the parks, gardens, or temples, areas with clean, existent soil but with nothing yet growing there. These locations have been tested, and have been determined to be safe for planting- it seems that the rain has purified whatever sour ground that the barrier hasn't kept clean, to make way for the new plants. They can also be relocated to personal residences, for those houses that have gardens or a bit of soil if you're willing to install your own. As the rain continues to fall, plants will keep growing, so when the flora and fauna are relocated there will be more growing in its place before long. Lots of work to be done if you're to save the new life in town!

If you wish to include a specific plant from your canon: please request it in the PLANT FROM HOME APPROVAL thread on the plotting post!

Please be aware that much like the rest of the plants growing around town, those from home will begin as seeds and grow gradually over the course of the event. Keep that in mind!


PROMPT II: Hold My Flower
the back of someone's head, wearing a colourful flower crown

As the days pass, and there seems to be no end to the growth in town, the natives are growing increasingly excited, and when the collection of flowers becomes such a plethora that there are too many, they explain that the timing of this is very on-point: years ago, before the world began to die, they celebrated a Festival of Flowers, to welcome the shift of winter to spring in their corner of the world. In previous years, the tradition lived on in a simpler form, with paper or synthetic flowers, but it isn't really the same without hair so interest waned.

A major part of the festival involves flower weaving, in many intricate patterns and arrangements, all of which have different meanings, like an arranged bouquet might. These flowers are sewn together into crowns, or woven directly into the recipient's hair, a delicate and rather intimate act done between friends, family, or lovers alike. Since the robots of town can't really benefit from this shared experience (of neither physical interaction or hair weaving), instead they happily pass along their knowledge of arrangements and techniques, floral symbolism. You can follow along with their directions, or just make something up/create something new, though certain unwitting combinations are bound to earn some curious (or amused) looks from the locals. For those of you who lack long hair for such acts, despair not! Crowns placed on short hair are just as socially welcome as the weavings, as you'll see from the robots wearing similar designs around town.

However, there is a chance that the rain is also causing something other than plants to grow around town… namely, exposed hair. Those who get caught in the downpour might inexplicably notice that their hair is an inch or two longer the next morning… and then longer… and longer… there is no hard or fast limit to how much it grows, and cutting it may help for a time, but it does not stem the growth either. Maybe you should just relax and enjoy it for a while.


PROMPT III: Scheme of the Wyrm Queen
the logo for king's knight with 4 heroes and the title clumsily edited to show scheme of the wyrm queen


Developed by Noctis and Pyra, in collaboration with the VR cafes, Havenwell officially presents: King's Knight 2.0: Scheme of the Wyrm Queen, a game that will be available going forward and premieres this month.

This game is designed to be like an MMO/mobile game, except in VR- every player gets an account, and to an extent their avatars are customizable. There are a set number of levels per playthrough, you can stop and pick up any time after a level ends, and you can re-arrange your party members at the start of each play session.

You can charge through levels just smashing away at enemies, but part of the game mechanic is that physical contact between characters in-game will provide stat boosts, enhancements, occasional heals or buffs, soft revives at 0HP, etc. The effect can vary depending on the nature of contact, but is also randomized to an extent, to allow for player freedom. Let's just say that intent plays a part... so touch someone and wish with your heart, and maybe something nice will happen. Or at least something kind of cheesy. (Noctis would like to establish that he did not program in that part.)

Noteworthy features:
  • The plot: The evil dragon queen Nebula has kidnapped the prince of Oriens and absconded to the realm of monsters with him for some nefarious purpose. The gods of Totally Not Aellyn bless a group of heroes with the power to travel through that realm in order to rescue the prince! ...That's it. What, do you think you're here for plot? Nah. You're here to fight monsters and collect treasure.

  • A party can consist of 2-4 characters of any class arrangement, though a somewhat balanced party is encouraged to survive each level. Repeated training (or grinding) can help characters acquire better gear drops or level up if they get stuck, but there is an emphasis on teamwork to get you through it!

  • "Death" in-game causes a character to become translucent and unable to interact with the game until healed or revived, or until the level ends. If all characters reach this status, they fail the level and the game is over. All characters are healed to full once a level is beaten.

  • Levels are randomly generated based on a set amount of algorithms, to shake up the experience and make each game a little bit different. There is a plot as noted above, with some dialogue and programmed NPCs, but interaction with either is simple and can be ignored or skipped after the first run-through if you so choose.

  • Certain accounts of people who were a part of the development (AKA those who Noctis pestered about designing things) will gain access to unique costume options upon initial log-in, like a pre-order bonus. These items are cosmetic only, but look pretty nifty.

  • The difficulty setting can be adjusted according to player skill, so if anyone feels like Normal is beyond their ability, don't be ashamed to turn it down a notch! Player accessibility is more important. There are leaderboards for each difficulty, but it's mostly for bragging rights and don't earn you anything special.

Available Classes:
  • Knight - a well-rounded swordsman with a shield, built tough for the front line and defense

  • Thief - master of finding hidden objects, detecting traps, disarming foes, the fastest class

  • Sorcerer - commanding the elements, attack from a distance and overwhelm your enemies; glass cannon

  • Battle Cleric - wielder of a magic weapon that recognizes friends from foes; striking an ally will heal them without injury, striking a foe will tear them down

  • Dragoon - specializes in aerial assault, heavy hits and safe retreats, can reach high areas

  • Archer - speedy attacks at long distance; inexplicably great at parkour and glitching out of bounds for treasure

Enemies:

Monsters in-game vary between generic beasts of lore, parody versions of creatures found in Final Fantasy XV, and some monsters based on descriptions that Noctis or Pyra acquired from asking people. These are subject to change on request, as the game will be developing gradually to improve itself.

If you have suggestions or requests for monsters, treasures, or equipment, please submit them to the additional information page on King's Knight, where such updates will be tracked!


PROMPT IVish: A Final Reminder
The soft earthquakes in effect since last month are still ongoing, however they have spread out more and are no longer occurring every day, but instead with a handful of gaps in between. As noted in the Intro Mingle log, there are new messages that characters can receive:

1) "Change is coming." this message is passive, almost like a greeting.
2) "We thank you for all you have done." this message is softer, almost apologetic.
3) "We shall do all we can to keep you safe." this message is gentle, almost parental in its affection.
4) "Share your bounty and your joy." this message is kind and encouraging, tugging you toward people you may not have met yet.
5) "Remember to keep the balance." this message is plaintive, but without urgency.
6) "Do not approach the walls." this message is LOUD, insistent, and the most frequently transmitted.
7) "Soon, change." this message is a gentle reminder.
8) "We welcome you to our home." This message is sent most frequently to newcomers.
9) "Be not afraid. You are safe." this message is polite and reassuring.
10) "Keep your footing and watch your step." this message is cautious, a firm warning.

Most of the residents have stopped linking up, since the messages are mostly on repeat, but the local temple priests still do it every time… just in case. Otherwise, it's easy enough to ignore for most people. The anticipation hasn't faded, but they're simply waiting for whatever comes next.




This event will run from March 13th to 29th. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread on the plotting post.
pinkmin: (079)

1c;

[personal profile] pinkmin 2020-03-19 01:17 am (UTC)(link)
[Peter had a visitor, quiet as she might have been. It had been a curious sight, seeing someone trying to clear out a house all by themselves. For what reason? It seemed like it had to be rather important, if he was going at it with such gusto. She lingered a moment more from her spot peaking around some rubble.

Then she strode in, all four feet of little girl ready to provide assistance.]

Um, hello. [No, come on, you could be a little louder couldn't you?]

...Hello. Would you like some help?
of_northern_skies: onceuponicons (lol wut)

[personal profile] of_northern_skies 2020-03-19 03:04 am (UTC)(link)
[A visitor? Well, between breaking up the stones that covered the newly renewed earth and tossing chunks into the dumpster to get them out of the way of his next blow, he hadn't really noticed. The fact that he was muttering some Narnian summer song under his breath didn't really help things, either. As such, the little voice behind was a little startling and he let the ax drive a little deeper into the concrete than he meant to.]

Oh! Hello! You gave me a bit of a fright..

[He didn't seem mad about it, though. If anything, he was chuckling a little as he wrenched the pickax free and hoisted it up to rest on his shoulder.]

I don't think we've met? I'm Peter. I'd offer to shake your hand, but I'd hate to get you all muddy..
pinkmin: (015)

[personal profile] pinkmin 2020-03-19 04:37 am (UTC)(link)
[His surprise took her a little by surprise, which was the way surprises generally worked. Good job, everyone. Not that it was easy to tell if he hadn't caught her little jump. Her face was very good at just being one thing.

She gave a shake of her head, the new length of her hair making a little wave around her. They hadn't met yet! Now she just had to keep up the volume for the rest of this meeting.]

Hello, Peter. My name is Vianca.

[He was being polite, but Vianca held her hand out anyway. This month was just a muddy sort of month, after all. What harm was a little more?]

I am sorry for the surprise. I was wondering what you were doing?
of_northern_skies: Hollowed Art (Adult: Snerk)

[personal profile] of_northern_skies 2020-03-19 05:18 am (UTC)(link)
[She offered her hand and Peter's grin widened as he wiped the worst of the grit on his hand off on his pants instead. She might be willing to get a little muddy, but he still wasn't willing to just slather her hand in goop.

While most might offer her a light, barely there touch due to her size, Peter's handshake was as firm as it was gentle.]


Well met, Vianca. The locals have given me permission to get rid of this old house and use the land under it to plant in. I'm going to clear the whole thing eventually, but for right now I just need a plot big enough to plant her before she suffocates in that bin.

[The last was said with a gesture towards the townhouse next to the one Peter was taking apart. On the porch was a metal trashcan, and in that trashcan was a tree that was rapidly getting way too big.]
pinkmin: (033)

[personal profile] pinkmin 2020-03-20 02:57 am (UTC)(link)
[She didn't show it because of that 'good at being one thing' thing, but Vianca deeply appreciated the firm gesture of his handshake. She gave him a confident squeeze back. Thank you.]

Before she...

[Vianca's gaze followed his gesture, and her eyes went slightly rounder in surprise at the sight. Oh! What a delightful friend.]

Oh..! I see. Would you like some help?
of_northern_skies: onceuponicons (lol wut)

[personal profile] of_northern_skies 2020-03-20 04:00 am (UTC)(link)
[Peter had never been the type of man or King who judged a person's worth by their size or by their species. Some of the finest fighters in his army were Red Dwarves, and while she smaller than Lucy had been during Beruna, he trusted her to know her own abilities.

He didn't even think twice about it. He just smiled and nodded.]


There isn't much to it. I need to break up the foundation and haul it away to get the ground under it. Any way that you see that you can help, I'll gladly accept your offer. It is very much appreciated, Vianca, and I thank you.

First, however...I need a break.

[Which was all the warning she got before he was moving over to the dumpster and flopping down on the ground, leaning his bare back against the metal.]
pinkmin: (075)

work murdered me 8(

[personal profile] pinkmin 2020-04-04 03:25 am (UTC)(link)
That is a good idea.

[It looked like he had been at it for a little while, after all. She appreciated that he was also aware of his own abilities! It meant she wouldn't have to fuss over him, and that was a better situation for everyone involved.

Vianca only watched him go for a moment before she promptly turned her attention back to the work he'd left behind. There was a slow, analyzing sweep of the area. There was a fair bit that needed loosening, which she wasn't sure she'd be good at. Her strength was a bit more specific: everything had gotten shoved in Hauling.

Which was precisely what she set about doing. She identified a nice chunk of loose bits that she wandered over to, and very casually picked up a piece that could have definitely qualified for some team-lift precautions and held it overhead.

Hup hup hup let's run this to the dumpster.]
of_northern_skies: onceuponicons (wth is wrong with you)

Bad work! No murdering!

[personal profile] of_northern_skies 2020-04-04 03:37 am (UTC)(link)
[Well...that certainly wasn't what he'd been expecting. He didn't know what exactly he had been expecting, but watching this tiny girl hoist up something that would have given him a struggle sure as Aslan wasn't it.

Not only hoist it, but take it to the dumpster like it was nothing? Over her head?

He liked this girl.

He grinned, applauding her efforts even as he shifted out of the way so she could deposit the chunk into the dumpster without having to worry about him.]


That is very impressive, my friend! I say, between my breaking things up and you hauling what you can, we'll make short work of this.
pinkmin: (079)

its very rude

[personal profile] pinkmin 2020-04-06 01:40 am (UTC)(link)
[Figuring out that more of her Pikmin traits carried over into girlhood than she had previously thought had been such a boon. It made her feel much more useful, which was very good for someone that constantly felt like she was simply underfoot.

Thank you for moving though, Peter, because sometimes the tossing was still a bit dicey. All good this time though!

She ducked her head a little at the praise once the bit was thrown, still not 100% sure what to do with compliments.]

Thank you. I am just glad I can help. There is a lot here for just one person.
of_northern_skies: onceuponicons (lol wut)

[personal profile] of_northern_skies 2020-04-11 03:36 am (UTC)(link)
[She was so shy and slight and Peter couldn't help but wonder if there was some Dryad or something similar in her heritage. Tiny, delicate things that could nonetheless easily uproot a boulder if they so felt the urge.

Honestly, it made him feel a little bit like he was back home.]


Not just me, but my brother is busy elsewhere. I'm sure he'll be along at some point, probably when the sun is too low to see by, but for now I'm confident in our ability to put a sizable dent into this. I do need a rest, however.

[He'd been working for a while on his own, after all. He hadn't been just humoring her when he'd put down his pick. But since he'd already gotten up from where he'd plopped by the dumpster, it really way no extra work to head over to the porch of the house he and his brother shared.]

You can come sit with me if you'd like? Would you like something to drink?