hugtopiamods: (Default)
hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugtopia_logs2020-03-13 10:34 pm

♥ March (Ainir) Event Log

small purple flower sprouting through snow
March Event Log

Spring has sprung! Or at least, in theory. The month began monthly unremarkably, besides the priests of Ainea's temple prepping for the first month in their deity's season, which tends to be a little sleepy as the city traditionally shakes off those winter woes. The earthquakes still has everyone feeling a strange anticipation for change, but with how long it's gone with no noteworthy shifts yet, excitement has grown somewhat muted. All of that is about to change...



PROMPT I: Let the Rain Fall Down
a decorated garden pathway through a large greenhouse

The month begins with something peculiar: a sudden rainfall occurring sporadically, not just in sections of the city the way it does when the weather system is malfunctioning, but rather consistent across the entire city. The natives in town are flummoxed; this rain is natural, passing harmlessly through the barrier, and the water that falls to the ground is clean, unpoisoned by the perpetual storm and toxic air outside. The rain comes in waves, from a light drizzle to a steady stream, and while it is not raining all day every day, it is probably best practice to travel with an umbrella on hand for a while.

Before long, the effects of this natural rainfall will become apparent: the city is undergoing an unexpected period of growth. Flowers, fauna, and all sorts of greenery are sprouting up in all areas of the city where grass or soil exists. It appears that at last your effort is paying off, and life is returning to Havenwell in a big way. The types of plants that grow will range in type, colour, and species- many of them are live versions of the extinct plants that have been on display in the museums, or whatever is already on display in the gardens. Some of the plants that grow might also be familiar to the visitors of this world- a small slice of your home, adopted by the gods that your touch have rejuvenated.

One downside is that since all these changes are happening at once, in such a short span, the botanical community is ill-equipped to make sure all of these new plants have a chance to thrive on their own. Many things that grow can be left where they stand, but the seemingly randomized placement means that certain plants aren't in a good spot. A tree sapling sprouting in the cracks of the sidewalk, or a sunflower tucked away beneath a rooftop, for example.

Thus, the community is asking for volunteers to help relocate plants to the proper areas. Most should be going to the parks, gardens, or temples, areas with clean, existent soil but with nothing yet growing there. These locations have been tested, and have been determined to be safe for planting- it seems that the rain has purified whatever sour ground that the barrier hasn't kept clean, to make way for the new plants. They can also be relocated to personal residences, for those houses that have gardens or a bit of soil if you're willing to install your own. As the rain continues to fall, plants will keep growing, so when the flora and fauna are relocated there will be more growing in its place before long. Lots of work to be done if you're to save the new life in town!

If you wish to include a specific plant from your canon: please request it in the PLANT FROM HOME APPROVAL thread on the plotting post!

Please be aware that much like the rest of the plants growing around town, those from home will begin as seeds and grow gradually over the course of the event. Keep that in mind!


PROMPT II: Hold My Flower
the back of someone's head, wearing a colourful flower crown

As the days pass, and there seems to be no end to the growth in town, the natives are growing increasingly excited, and when the collection of flowers becomes such a plethora that there are too many, they explain that the timing of this is very on-point: years ago, before the world began to die, they celebrated a Festival of Flowers, to welcome the shift of winter to spring in their corner of the world. In previous years, the tradition lived on in a simpler form, with paper or synthetic flowers, but it isn't really the same without hair so interest waned.

A major part of the festival involves flower weaving, in many intricate patterns and arrangements, all of which have different meanings, like an arranged bouquet might. These flowers are sewn together into crowns, or woven directly into the recipient's hair, a delicate and rather intimate act done between friends, family, or lovers alike. Since the robots of town can't really benefit from this shared experience (of neither physical interaction or hair weaving), instead they happily pass along their knowledge of arrangements and techniques, floral symbolism. You can follow along with their directions, or just make something up/create something new, though certain unwitting combinations are bound to earn some curious (or amused) looks from the locals. For those of you who lack long hair for such acts, despair not! Crowns placed on short hair are just as socially welcome as the weavings, as you'll see from the robots wearing similar designs around town.

However, there is a chance that the rain is also causing something other than plants to grow around town… namely, exposed hair. Those who get caught in the downpour might inexplicably notice that their hair is an inch or two longer the next morning… and then longer… and longer… there is no hard or fast limit to how much it grows, and cutting it may help for a time, but it does not stem the growth either. Maybe you should just relax and enjoy it for a while.


PROMPT III: Scheme of the Wyrm Queen
the logo for king's knight with 4 heroes and the title clumsily edited to show scheme of the wyrm queen


Developed by Noctis and Pyra, in collaboration with the VR cafes, Havenwell officially presents: King's Knight 2.0: Scheme of the Wyrm Queen, a game that will be available going forward and premieres this month.

This game is designed to be like an MMO/mobile game, except in VR- every player gets an account, and to an extent their avatars are customizable. There are a set number of levels per playthrough, you can stop and pick up any time after a level ends, and you can re-arrange your party members at the start of each play session.

You can charge through levels just smashing away at enemies, but part of the game mechanic is that physical contact between characters in-game will provide stat boosts, enhancements, occasional heals or buffs, soft revives at 0HP, etc. The effect can vary depending on the nature of contact, but is also randomized to an extent, to allow for player freedom. Let's just say that intent plays a part... so touch someone and wish with your heart, and maybe something nice will happen. Or at least something kind of cheesy. (Noctis would like to establish that he did not program in that part.)

Noteworthy features:
  • The plot: The evil dragon queen Nebula has kidnapped the prince of Oriens and absconded to the realm of monsters with him for some nefarious purpose. The gods of Totally Not Aellyn bless a group of heroes with the power to travel through that realm in order to rescue the prince! ...That's it. What, do you think you're here for plot? Nah. You're here to fight monsters and collect treasure.

  • A party can consist of 2-4 characters of any class arrangement, though a somewhat balanced party is encouraged to survive each level. Repeated training (or grinding) can help characters acquire better gear drops or level up if they get stuck, but there is an emphasis on teamwork to get you through it!

  • "Death" in-game causes a character to become translucent and unable to interact with the game until healed or revived, or until the level ends. If all characters reach this status, they fail the level and the game is over. All characters are healed to full once a level is beaten.

  • Levels are randomly generated based on a set amount of algorithms, to shake up the experience and make each game a little bit different. There is a plot as noted above, with some dialogue and programmed NPCs, but interaction with either is simple and can be ignored or skipped after the first run-through if you so choose.

  • Certain accounts of people who were a part of the development (AKA those who Noctis pestered about designing things) will gain access to unique costume options upon initial log-in, like a pre-order bonus. These items are cosmetic only, but look pretty nifty.

  • The difficulty setting can be adjusted according to player skill, so if anyone feels like Normal is beyond their ability, don't be ashamed to turn it down a notch! Player accessibility is more important. There are leaderboards for each difficulty, but it's mostly for bragging rights and don't earn you anything special.

Available Classes:
  • Knight - a well-rounded swordsman with a shield, built tough for the front line and defense

  • Thief - master of finding hidden objects, detecting traps, disarming foes, the fastest class

  • Sorcerer - commanding the elements, attack from a distance and overwhelm your enemies; glass cannon

  • Battle Cleric - wielder of a magic weapon that recognizes friends from foes; striking an ally will heal them without injury, striking a foe will tear them down

  • Dragoon - specializes in aerial assault, heavy hits and safe retreats, can reach high areas

  • Archer - speedy attacks at long distance; inexplicably great at parkour and glitching out of bounds for treasure

Enemies:

Monsters in-game vary between generic beasts of lore, parody versions of creatures found in Final Fantasy XV, and some monsters based on descriptions that Noctis or Pyra acquired from asking people. These are subject to change on request, as the game will be developing gradually to improve itself.

If you have suggestions or requests for monsters, treasures, or equipment, please submit them to the additional information page on King's Knight, where such updates will be tracked!


PROMPT IVish: A Final Reminder
The soft earthquakes in effect since last month are still ongoing, however they have spread out more and are no longer occurring every day, but instead with a handful of gaps in between. As noted in the Intro Mingle log, there are new messages that characters can receive:

1) "Change is coming." this message is passive, almost like a greeting.
2) "We thank you for all you have done." this message is softer, almost apologetic.
3) "We shall do all we can to keep you safe." this message is gentle, almost parental in its affection.
4) "Share your bounty and your joy." this message is kind and encouraging, tugging you toward people you may not have met yet.
5) "Remember to keep the balance." this message is plaintive, but without urgency.
6) "Do not approach the walls." this message is LOUD, insistent, and the most frequently transmitted.
7) "Soon, change." this message is a gentle reminder.
8) "We welcome you to our home." This message is sent most frequently to newcomers.
9) "Be not afraid. You are safe." this message is polite and reassuring.
10) "Keep your footing and watch your step." this message is cautious, a firm warning.

Most of the residents have stopped linking up, since the messages are mostly on repeat, but the local temple priests still do it every time… just in case. Otherwise, it's easy enough to ignore for most people. The anticipation hasn't faded, but they're simply waiting for whatever comes next.




This event will run from March 13th to 29th. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread on the plotting post.
the_tailor: (Default)

[personal profile] the_tailor 2020-03-14 03:47 am (UTC)(link)
My two best boys, doing an amazing job. C'mere.

[Lance beams, walking over. Once he's close enough to Keith, he pulls him in for a firm kiss. Because Keith deserves it.]
needmyspace: (pic#13243356)

[personal profile] needmyspace 2020-03-14 03:54 am (UTC)(link)
Oh--! [He's a little surprised but pleased, blushing faintly and returning the kiss. It doesn't last for long; he's a little uncomfortable with public affection, despite the fact that Havenwell is absolutely full of it. He smiles at Lance when they break apart.]

They made me think of you.
the_tailor: (13)

[personal profile] the_tailor 2020-03-14 03:57 am (UTC)(link)
[He'll get you yet with getting comfortable with PDAs, Keith. Just you wait. Just you wait. When you have as overly affectionate a boyfriend as Lance, it's something you're just gonna have to get adjusted to.]

That is...so sweet, Keith. How are you so sweet. You're like candy. I'mma eat you up.

[And with a laugh, he delves in for another kiss, but does pull away after a little bit.]
needmyspace: (pic#13243350)

[personal profile] needmyspace 2020-03-14 04:03 am (UTC)(link)
[Keith laughs, blushing and ducking his head a bit. He allows those kisses, of course. How could he possibly resist his adorable boyfriend?]

You are...kind of irresistible. [He smiles fondly and gently rubs his thumb over Lance's cheek.] Do you like them?
the_tailor: (Default)

[personal profile] the_tailor 2020-03-14 11:14 pm (UTC)(link)
[Aw... Lance can't help but lean into that touch, nuzzling against it.]

I love them. Show me exactly what you planted?
needmyspace: (pic#13243342)

[personal profile] needmyspace 2020-03-15 02:41 am (UTC)(link)
Yeah, of course. [He smiles, letting his hand slowly drop from his cheek. Instead, he takes his hand, gently leading Lance over to the freshly planted flowers. Kosmo is laying beside him, his tail thumping against the ground as they approach.]

I have no idea what these are actually called, but these white flowers made me think of you somehow.
Edited 2020-03-15 02:43 (UTC)
the_tailor: (178)

[personal profile] the_tailor 2020-03-15 02:49 am (UTC)(link)
[He gives Kosmo a smile, and don't you worry, pupper, he'll be giving you some cuddles later. For the time being, he follows Keith along until he comes face to face with the white flowers in question.

The...all too familiar white flowers. It's been so long he can't fully tell if they're 100% the same, but they're nearly identical to the flowers in his memory. Lance's eyes widen, and his free hand covers his mouth. Words don't come easily, and before he even realizes it, there are a few tears gathered at the corners of his eyes.]
needmyspace: (pic#13307222)

[personal profile] needmyspace 2020-03-15 02:59 am (UTC)(link)
[Keith is smiling proudly, looking at his and Kosmo's handiwork before back at Lance, and--

Oh no.]


Oh, Lance, I...I'm so sorry, I.. [He doesn't know quite what he did wrong, but he did something. Keith panics, trying to fix it, holding Lance's hand a little tighter.]

I'll get rid of them, I'm sorry--
the_tailor: (47)

[personal profile] the_tailor 2020-03-15 03:05 am (UTC)(link)
No!

[Finally, words. Lance sniffs, wiping the tears away with his free hand before turning to Keith.]

Do you know what these are? Or...what these look like, anyway? They look... They look just like mariposas.
needmyspace: (pic#13307249)

[personal profile] needmyspace 2020-03-15 03:11 am (UTC)(link)
[Oh--. He blinks in surprise at that, biting his lip and waiting for Lance to explain.

He watches him nervously, licking his lips.]


Uh... what're mariposas?
the_tailor: (168)

[personal profile] the_tailor 2020-03-15 03:14 am (UTC)(link)
They're, um... They're my home's national flower. We call it that because they look like butterflies...

[He reaches out, fingers brushing gingerly against the petals.]

How did...flowers just like this get here...?
needmyspace: (pic#13243357)

[personal profile] needmyspace 2020-03-15 03:31 am (UTC)(link)
[He watches Lance, tilting his head slightly. Did he somehow... manage to do something super romantic without even trying?

Huh. Okay then.]


They're your national flower. [He shakes his head slightly, smiling as he takes Lance's hand again.]

I guess Havenwell likes you.
the_tailor: (Default)

[personal profile] the_tailor 2020-03-15 04:02 am (UTC)(link)
Maybe. Either way...

[He leans in, giving Keith a firm, deep kiss. Because whether intentionally or not, you just gave him one of the best presents ever, babe.]
needmyspace: (pic#13243342)

[personal profile] needmyspace 2020-03-16 02:17 pm (UTC)(link)
[Keith makes a soft noise, not expecting such an earnest response. His hands move to rest at Lance's hips as he kisses back. For now, he'll not worry about anyone that might be watching. They'd probably be jealous of him anyway.

He knows Lance has already forgiven him for the Valentine thing, but he does feel like he's starting to redeem himself all the same.]
the_tailor: (Default)

[personal profile] the_tailor 2020-03-16 02:30 pm (UTC)(link)
[Kisses! In public! Yay! Even if it's just in their backyard. Lance is, of course, a very PDA type of guy, but he knows Keith is much more reserved. This moment, he'll cherish.

He wraps his arms around Keith's waist, pulling him in for a closer kiss, because this boy needs to be properly thanked.]
needmyspace: (pic#13307232)

[personal profile] needmyspace 2020-03-16 02:40 pm (UTC)(link)
[Consider Keith thanked. He lets himself focus on Lance and not on anything else, practically melting into his arms.

When it starts getting a little too heated, however, he breaks the kiss, cheeks flushed.]
the_tailor: (19)

[personal profile] the_tailor 2020-03-16 02:43 pm (UTC)(link)
[Aw. Shame. Lance pulls back as well, his own face a nice shade of pink, though he doesn't actually let go of him yet.]

Guess I'm pretty basic, huh? Give me some pretty flowers and I'm putty in your hands.
needmyspace: (pic#13243350)

[personal profile] needmyspace 2020-03-16 02:53 pm (UTC)(link)
[Keith stays close too, finding he rather likes that blush on Lance's cheeks. He traces his cheek with a thumb lightly.]

That's not a bad thing. That makes it easy on me.
the_tailor: (Default)

[personal profile] the_tailor 2020-03-16 02:54 pm (UTC)(link)
Mmm... I kinda feel like I should make you work for it, but at that point, I'm just denying myself.

[He gives a content little sigh, leaning into that touch.]
needmyspace: (Default)

[personal profile] needmyspace 2020-03-16 03:03 pm (UTC)(link)
[That makes him laugh softly and nod. Kosmo has padded over to their side, nudging Lance a bit. Keith rolls his eyes, addressing the wolf.]

Oh my god, can you wait? You are ridiculous.
the_tailor: (10)

[personal profile] the_tailor 2020-03-16 03:23 pm (UTC)(link)
[Lance glances down and lets out a laugh.]

Awww, c'mon. He should be rewarded too for this.

[Reluctantly, he lets go of Keith, but crouches down in order to give Kosmo a big hug followed by ear scritches.]
needmyspace: (pic#13307242)

[personal profile] needmyspace 2020-03-16 03:31 pm (UTC)(link)
[Kosmo lets out a pleased huff into Lance's hair, his tongue lolling out as the paladin scratches behind his ears. He's grown very fond of Lance in the time they've been here, choosing to stay with him almost as much as his master.

Keith crosses his arms and smiles wryly.]
So much for being an attack wolf.
the_tailor: (Default)

[personal profile] the_tailor 2020-03-16 03:34 pm (UTC)(link)
You're just a big ol' happy furball, aren't you, Kosmo? The goodest, best boy who has nothing to give but love.

[Another laugh, and he continues to give the space wolf lots of cuddling and petting. He really has come to love Kosmo, and is so glad that the wolf seems to have decided that Lance is his second dad.]
needmyspace: (pic#13243357)

[personal profile] needmyspace 2020-03-16 03:41 pm (UTC)(link)
[Kosmo's big bushy tail thumps against the ground as he happily accepts the affection. Keith can't help but chuckle.]

Goodest isn't a word.
the_tailor: (34)

[personal profile] the_tailor 2020-03-16 05:08 pm (UTC)(link)
It totally is. Tell him I'm right, Kosmo.

[Ruffle ruffle!]

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