hugtopiamods: (Default)
hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugtopia_logs2019-11-14 11:44 pm

♥ November Event Log

a gloved hand places a brick in place on a wall
November (Malom) Event Log

The chaos of Lasohm's invasion is still fresh in the mind, but it's over. The ugly scar of the hole in Havenwell's wall is a jarring reminder that this world is dying and nothing goes quietly into that dark night. The phantom is gone as Malom overtakes Lasohm, the weather turning colder and chillier with each passing day. Still, the city of Havenwell has all of you offworlders to thank for its survival, and the fearful citizens make sure you know just how much they appreciate you by stopping you on the street to say their thanks. Your new home still needs your help to recover from their ordeal though, so will you lend them your strength once more?



PROMPT I: Rebuilding Effort
a stone wall with a large collapsed hole in the center

The magic barrier over the hole that unknown monster punched through Havenwell's wall is repaired, stopping the onslaught and encouraging any other nightmares that lurk outside to move on and away, but the hole itself remains. Throughout the month of Malom, robot natives are working tirelessly to gather bricks and stone and patch the breach, but they could use some help. Work together with other offworlders and natives alike to repair the wall and be rewarded with a handsome bump to the Dora in your bank account. They need all sorts of help, from clearing away the dead bodies of the spider-like creatures for cremation, to retrieving and hauling stone for the wall, to actually slotting the heavy blocks into place to cement them back together.

Outside the barrier, now clearly visible through the hole, a storm rages on, obscuring the view of the world beyond it. Gray and black clouds whip against the invisible barrier, and occasional debris slams into it, causing the impact site to light up with silver, pink, blue, or white hues before it fades away again. It seems even without monsters, the world outside is as inhospitable as was rumored.

Work together or take a break along the base of the wall and get to know your fellow offworlders a little better. It's going to take a while before this mess is cleaned up.


PROMPT II: Air Sickness
Those who worked at or were near the breach in the wall for any extended period of time will notice that, over time, it gets harder to breathe. Then they begin to feel feverish, even if they don't have flesh bodies or are immune to disease. Their bodies ache and groan and it gets harder to move about without help. Once the natives notice, they set up a recovery area away from where the breach occurred: a giant tent with cots and pillows, thick rugs and blankets to keep the chill away. Unfortunately, they don't have medicines available to treat flesh bodied people, so they're at a loss of what to do otherwise. The priests gather anyone who is ill and brings them here...which is when a curious thing occurs.

While conventional medicines and healing spells seem to have no effect on the illness, staying in contact with another person alleviates the symptoms. After a period of contact with another person or persons, the fever breaks and it's like you were never sick at all.

Return to the wall, however, and you'll notice your symptoms coming back with a vengeance after a few days. It seems that making regular trips between the wall and this recovery tent is the only way to keep working. At least it's an easy fix so long as you're not a germaphobe.


PROMPT III: A Tasty(?) Reward
a collage of different foods on display: salads, meats, and pasta

Toward the end of the month as the hole in the wall is completely repaired and the risk of illness declines, a message is sent to all the offworlders' communication devices. Those who choose to open it will find a very official looking message from The Havenwell Council that reads:

Greetings, Saviours of Havenwell!
We of the Havenwell Council greet you and wish to express our eternal gratitude for your valiant efforts to keep our wonderful home safe. Without you, we would not have survived this terrible onslaught. As such, we wish to express our gratitude in a more concrete form. Your emissary, Magolor, has been in contact with this venerable Council and has brought to our attention that your greatest concern is for the food available. We apologize that due to our inability to taste we have been unable to supply you with satisfactory meals.

To that end, we invite you to work with our scientists to improve upon the taste of currently available offerings from our replicators. Please come to the Northern Research Tower (map included) at any time this month to sample what our replicators can produce and give us feedback on their flavour and textures. We ask that you be as specific as possible in your criticisms so we may improve upon your general quality of life. Please feel free to bring as many friends as you wish.
May the Gods Protect You,
Havenwell Council, Community Liaisons


Those who take the invitation will arrive at the Northern Research Tower and be taken directly to the 40th floor, where a large banquet hall has been laid out. Five rectangular tables, over 5 meters long each, stretch down the room, creating aisles for people to walk down. At the far end are several high round tables, covered in white cloth, and high round stools for those who wish them. The tables are overflowing with food, much like the welcome dinner, but at each table and scattered throughout the room are scientist robots with arm bands that read "Experiment 73" in that peculiar Aellyn script you saw during your time at the Archives. They invite you to taste the foods - both raw and cooked - and to give your very honest opinions.

Enjoy the food, help them improve the flavours, and walk the room to talk with the others who have come. Those who participate will receive a small synthetic fruit basket to take home with them on their first visit. Feel free to come back as often as you like, however! Each time, they'll be changing and adjusting the food available so your first and last visit may be very different. Perhaps that strawberry actually even tastes sweet, finally.


PROMPT IV: A Virtual Spa
a spa/water park with large open pools, an enclosed building, a bridge, and a water slide in the background

The VR cafes are uncharacteristically quiet while the rebuilding effort goes on, but there are still those who come to plug in to unwind after a day of intensive labor. And what better way to unwind than with a hot bath, right? Since the people of Havenwell can't actually submerge themselves in water, they're doing the next best thing: going to a virtual hot spring. There are several types to choose from and despite being digital, their calming and soothing effects on the body seem very real. Choose from:
  • The Classic Outdoors: a rock lined hot spring with natural rock floors and steamy mineral infused waters nestled in the mountains. All around you is beautiful greenery like a sweeping pine and low fragrant bushes. The serene air and the calm forest is only occasionally broken by the sound of a wooden pipe thudding hollowly against a rock at a steady interval or the sound of birdsong off in the trees. The relaxing atmosphere is enough to set even the tightest wound nerves at ease.

  • The Marbled Columns: white and painted marble columns lead to a series of different shaped baths with statues of the gods pouring water into them. Each bath has a different healing property, which is clearly marked with a plaque at the rim of each: good for your circulation, your bones, your aches and pains, even acne and metabolic rate. The columns support a beautiful open ceiling that shows the perfectly blue sky overhead dotted with the occasional cloud.

  • The Steamy Sauna: though seemingly austere in their white tile and deep blue bath basins, the air here is thick and steamy and the baths are deep with hand-rails leading down steps to help you enter. All around the basins are stone or wooden benches with towels laid down for those who wish to simply sit and let the warm air open their lungs. If you get too hot? Grab a bucketful of cold water from one of the freestanding tubs and douse yourself to get a shock and cool off.

  • The Milk-and-Honey: a beautifully tiled bath with a large shallow rectangular basin. The surrounding walls and ceilings have blue, white, and gold geometric designs laid out with loving care in pleasant designs that ease the mind. The bath water here is filled with a concoction of milk and honey to soothe and smooth the skin, filling the air with a pleasing sweet scent. The effects of these baths on a person's skin is said to make them glow from the inside out for at least a day after bathing.

  • The Theme Park: the first thing to greet you is the comically oversized bottle of red wine tipped to pour a continuous stream of red liquid into the large crystalline bath basin. The smell of wine is heavy but pleasant in the air and the crystalline basin is round and shaped like a wine glass. Climb up the glass steps and give yourself a good old soak in the red water. You might even find that taking a dip here gives you a heady happiness that lasts all day. And if it feels like you're a little drunk while there? That has to be your imagination! ...Maybe.

Hot springs are great to experience with friends to deepen that feeling of skinship you have with each other, and several Havenwell natives are doing just that. But what about those who don't have a friend to log in with? Don't worry! The game will randomly select another player from this or another facility and match you together. Isn't that nice? We're sure it is! Who doesn't want to talk to someone else while naked, right?




This event will run from November 14th to the 31st. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread here.
carbungle: livebites @ dw (whenever you're in trouble)

[personal profile] carbungle 2019-11-18 07:44 pm (UTC)(link)
[Man he's in for a surprise, huh. Noctis looks over, lifting a brow.]

Help what?
somakemelaugh: (weeelllll)

[personal profile] somakemelaugh 2019-11-20 03:36 pm (UTC)(link)
[The surprise, he doesn't mind. If anything, he's used to it by now. But he has spent too long being an oddity even for oddities to care.]

Help the flavor, of course. You've been taking photographs of near everything up for offer.
carbungle: ponponpon @ dw (if the sky that we look upon)

[personal profile] carbungle 2019-11-21 03:56 am (UTC)(link)
Oh, that. No, not really. Though some of the spices might show up in a good photo, and I can ask a friend what they might-

[......oh. Right. Iggy can't...

He frowns, leaning back and looking down at the communicator screen, with the last photo on display.]


I hear the aesthetic of a good dish is important, too.
somakemelaugh: (leaning)

[personal profile] somakemelaugh 2019-11-25 04:12 pm (UTC)(link)
[He catches the slip, but doesn't press it. Having been in so many worlds and an undertaker besides, he recognizes loss when he sees it, so he'll follow Noctis's lead and ignore it.]

If you like looking at such things, I suppose. People are drawn toward pretty things, but it all goes down the same tube no matter what it looks like. You know, I used to run a cafe in another world. We would even put bows of ribbon and confetti around the displays, none of it edible.
carbungle: hobbitholmes @ dw (236)

[personal profile] carbungle 2019-11-27 04:59 am (UTC)(link)
I never got the point of garnish. If you can't eat it, then why bother putting it there? It's just wasteful and leaves a mess after you're done eating.

[Though on occasion it's useful to have the extra green on his plate so he has another place to hide the other, (barely) edible green things. And also the carrots.]
somakemelaugh: (slight)

[personal profile] somakemelaugh 2019-11-29 04:57 pm (UTC)(link)
[A light shrug of a shoulder.]

All for the look of the thing, to pretty it up. Truth told, I never much cared for garnish myself. I like your mind on that. But tell me... [He turns and looks out at the rest of what they had up for grabs on the tables.] What else do you photograph, if I might ask? I knew a lad once, in another world, about your age, who kept this camera with him at all times. He was always taking photos of everything that caught his eye.
carbungle: <user name=fontech> (110)

[personal profile] carbungle 2019-11-29 07:47 pm (UTC)(link)
[Sounds familiar. That could mean basically anyone, but the "another world" part, coupled with the rest, makes him want to confirm.]

His name wasn't Prompto, was it?
somakemelaugh: (relaxing)

sorry for so late!

[personal profile] somakemelaugh 2019-12-14 06:49 pm (UTC)(link)
[That's a little too right on the mark to be mere coincidence.]

Why yes, I believe it was. A friend of yours?
carbungle: ponponpon @ dw (47)

s'all good

[personal profile] carbungle 2019-12-15 03:48 am (UTC)(link)
Yep. [the BFF!] He's always been taking photos, ever since I met him for the first time. I usually leave that stuff to him, he's a lot better at it than any of us.
somakemelaugh: (hidden eyes)

[personal profile] somakemelaugh 2019-12-17 04:26 pm (UTC)(link)
[Well, then.]

Born with that device in his hands, was he? I would believe it, hearing you just now. Sweet lad, that one. Maybe one day he'll wind up here with the rest of us and take those photographs for everyone.
carbungle: hobbitholmes @ dw (232)

[personal profile] carbungle 2019-12-19 07:31 am (UTC)(link)
[Noctis scoffs indelicately at that.]

Yeah, sure. When I get back to my place later, I'll ask him.

[Surprise, he's already here.]
somakemelaugh: (relaxing)

sorry for so very late!

[personal profile] somakemelaugh 2020-01-13 05:53 pm (UTC)(link)
[Oh, and he's just as amused by his own humor. It's what he lives for, after all. Or was, at any rate.]

Ahh, you do that, then. Sounds like a conversation worth having, at any rate.

[With that, he turns to the food out on display again and wonders over it.]

They've certainly made a display of it all, for what they say they can't make heads nor tales of human life anymore.