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hugtopia_logs2020-01-15 10:05 pm
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Entry tags:
- c: coil lenn,
- c: cyan hijirikawa,
- c: goofy,
- c: guzma,
- c: honerva,
- c: kyoko mogami,
- c: link,
- c: lunafreya nox fleuret,
- c: lup,
- c: miles edgeworth,
- c: nanu,
- c: nico di angelo,
- c: nita callahan,
- c: noctis lucis caelum,
- c: prompto argentum,
- c: pyra/mythra/pneuma,
- c: reyson,
- c: shinji ikari,
- c: somnus lucis caelum,
- c: takashi koizumi,
- c: tamaki yotsuba,
- c: tanjiro kamado,
- c: verstael besithia,
- c: will,
- c: zenitsu agatsuma,
- event
♥ January (Lasra) Event Log

January (Lasra) Event Log
Are you feeling free of last year's burdens, offworlders? The natives certainly are after spending the final month of the year at Rawna's temples. Now it's time for a new beginning even as the cold deepens, leaving snow drifts piled along Havenwell's streets. Industrious robots are hard at work keeping the city clean and removing any ice from the stone roads, leaving only beautiful winter scenery behind. The city sparkles under the snow and the silvery white decor brings out of their temples the priests not only for Rawna, but all of the gods.
❥ PROMPT I: The Temple Celebrations

As noted in the Intro Log, the residents of Havenwell have been invited to help with the decorations in order to incorporate your worlds' cultures with their own, and to assist in celebrating the new year's coming. Residents are encouraged to visit any temple at their convenience or pleasure and join in the design process. There are craft tables, ranging from basic (for the younger or less skilled, such as kites or papercraft) to intricate and advanced designs (like glass lanterns or embroidery). Those less creatively-inclined are welcome to use their various skills, magics, or just ladder-balancing talents to help with the decoration installations around town. Many hands make light the work, after all.
Each temple has music playing and all of them have their associated animals not inside the temple like normal, but spread all over the temple grounds and surrounding areas. They aren't lost for once, but seem to be beckoning people toward their respective homes which are bedecked with holograms of dark green leafy boughs, ribbons, and ornaments all in the temple's colors. Diacht has red and white striped ornaments, Ohma has blue and gold, and Ainea is bringing up the cute factor with pink and purple. But Rawna is looking especially resplendent with rainbow sheened silver ornaments hung in the air, mixed in with real ones that are suspended from wires so thin they look as if they're hanging in midair. The dragonlings fly through the air, trailing silver ribbons behind them that make the temple really seem to shine this month. At each temple, simply by showing up, you can receive a small gift from the priests regardless of whether or not you're an adherent. And they invite you to play the temple games or dance along to the festive music playing from speakers. Each temple has something different to offer, so grab a friend and make your first visit of the year a special one!
Each temple has music playing and all of them have their associated animals not inside the temple like normal, but spread all over the temple grounds and surrounding areas. They aren't lost for once, but seem to be beckoning people toward their respective homes which are bedecked with holograms of dark green leafy boughs, ribbons, and ornaments all in the temple's colors. Diacht has red and white striped ornaments, Ohma has blue and gold, and Ainea is bringing up the cute factor with pink and purple. But Rawna is looking especially resplendent with rainbow sheened silver ornaments hung in the air, mixed in with real ones that are suspended from wires so thin they look as if they're hanging in midair. The dragonlings fly through the air, trailing silver ribbons behind them that make the temple really seem to shine this month. At each temple, simply by showing up, you can receive a small gift from the priests regardless of whether or not you're an adherent. And they invite you to play the temple games or dance along to the festive music playing from speakers. Each temple has something different to offer, so grab a friend and make your first visit of the year a special one!
- Ainea: Ainea's temple offers a soft fluffy pink and purple-swirled scarf that's long enough for you and a friend to wear at the same time if you so wish. The temple's game is called "The Best Of." You and a partner step upon a small silver platform and each pull a card from a pile. Tell your partner about the prompt on the card in order to clear it. Only honest answers count and you'll know when the other person is being honest because the platform sings a little jingle and counts a point for your pair. The more cards you can get through, the higher your points! Some examples of the prompts are things like: the most embarrassing moment of the last year, most exciting moment of the last year, hardest you laughed last year, most beautiful thing you saw last year, most memorable trip from the last year, favorite song of the year, etc.
- Rawna: Rawna's temple has an offering of beautiful gloves, threaded with rainbow thread at the wrists in an intricate and abstract pattern that somewhat resembles dragons in flight. Their game is one of flying kites. For a small Dora donation, priests will give you a thin slip of paper to write a wish upon. Tie your wish, or wishes if you're here with someone else, to your kite and get help from someone to make it fly the highest in the hopes that the gods will hear and answer you. As you deepen your relationship with the person you're flying your kite with by talking or sharing the meaning of your wishes, the kite seems to fly higher and higher.
- Ohma: Ohma's offering is a tasteful blue, wide-brimmed hat with a gold ribbon and flower accents. Their game is a card matching one. For those read up on Havenwell's poets, try your hand at this game where you match the beginning of the poem with the next line. A robot judge reads the first line and then you have to find the corresponding card among a field of brightly colored cards. Grab the card first and win points! For those not familiar with Havenwell's poetry, you can try the game with more simple themes like colors and fruits (not that they make much sense - why is an apple blue??) or facts about the other people in Havenwell. ....when did that game become so popular?
- Diacht: Diacht's offering is a white and red feather pendant necklace on a thin white-gold chain. Their game seems to be something like Earth's game of badminton, but minus a net. Grab a pair of large white and red wooden paddles and a multicolored shuttlecock and try batting away the year's bad luck by keeping the shuttlecock aloft. If you're the one to drop it, your opponent gets to draw on your face with a special ink-brush that has the ink contained in its handle. For the non-athletically inclined, you can watch the professionals play the game as the robotic natives most renowned for the art of this game are trying to break a Havenwell record for a single continuous game: 22 days.
❥ PROMPT II: Your Yearly (Mis)Fortunes

At each temple along all the other celebrations and games, you can also find a separate booth that has a strange and unreadable Aellyn script on it. The robot sitting behind the booth has their face covered with a strip of fabric that obscures it completely, but it calls out to you when you walk by. It offers you an ancient-looking wooden container with a single small hole at the top. If you take it, it mimes shaking the container and tipping it over. Do as they say and a wooden stick pops out of the top with that same strange script on it. The robot takes a look at what you got and takes the container back, passing you a single strip of paper with reverence. "Keep your fortune close or learn to let it go," it says, and then looks to find another patron. Turn your paper over and discover what your fortune holds for you.
OOC: If you wish to roll for a random fortune, leave an comment with your character's name in the Request Thread. The mods will randomize for you and give you your fortune. Your character can only claim 1 fortune, no matter how many times they attempt the fortune-teller's game. Feel free to choose your own fortune instead, if you would prefer a set result.
- Big Luck: "The world shall become your limitless bounty, until you choose to rely on others." After reading your fortune, the world does indeed seem limitless. Or maybe it's just large? Everything around you has suddenly gained in size. The fortune-teller's booth seems like a mountain. The stones under your feet like a massive raft. Has the world suddenly grown? Nope, you've just shrunk down to about 5 to 6 inches tall. Everything you were holding and on your person is also proportional to your new size. Hopefully you can find someone to carry you around for a bit because only by being carried will you return to your natural size. As an option, this can happen to you again randomly at any time during the month so long as you keep the paper fortune on you.
- Medium Luck: "All that glitters is gold for you until another helps you out." After reading your fortune, nothing much seems to have overtly changed. And you probably won't notice anything until the next time you try to eat something. Any time your hands touch any food or anything that can be used to feed yourself, it explodes into glitter and your communicator rings as a deposit of Dora is made into your bank account. This seems pretty awesome at first, until you realize you can't eat anything and you're getting hungry. You may need to get someone else to feed you your next meal, after which the curse seems to have been broken. However, you have the option to have this effect happen again randomly at any time during the month so long as you keep the paper fortune on you.
- Small Luck: "The smallest things can bring the biggest rewards." After reading your fortune, nothing much seems to have changed until you return home and find all of your pillows, blankets, and bedding have turned much, much too small for you. If you're an adult, the bedding is now the size suitable for a baby. If you are a child, you're looking at something small enough for a large doll. Any bedding you try to borrow changes its size as well, and it seems the only thing that can change them back is to share your bed or a blanket with someone else for a night. When you wake up from your nap or your slumber, everything will be back to normal. As an option, you can have this effect happen again randomly any time during the month so long as you keep the paper fortune on you.
- Bad Luck: "The love of an animal is almost as strong as the love of your fellow people." After reading this fortune, all the temple animals turn and look at you in unison. They seem to be drawn toward you, literally, as they begin to converge and run toward you like a tidal hoard in an attempt to cuddle you. You best run or they threaten to bury you under their mass, and they'll keep chasing you until you find comfort in the arms of another - whether that's climbing on top of them to get away or jumping into their arms to avoid the tidal wave of mice - as soon as you cling to someone else, the animals seem to lose interest. You can optionally have this effect activate again at any time during the month so long as you keep the paper fortune on you, creating a new stampede of animals of any variety that try to love you just a liiiittle too much.
- Terrible Luck: "Even bad luck can be the beginning of a beautiful friendship." After reading this fortune, you don't immediately feel any different. In fact, nothing much seems to have changed at all. You decide to walk away from the booth though, and that's when it hits you - or rather you hit it. You're overcome with a clumsy streak the size of a meteor belt as you bump, trip, and fall into just about everything in your path be it inanimate or animate. If it's inanimate, hopefully you don't mind a few bruises. If they're another person, maybe they'll catch you because only by being caught by someone can you break your clumsy streak. As an option, you can have this effect come back at any time so long as you keep the paper fortune on you.
OOC: If you wish to roll for a random fortune, leave an comment with your character's name in the Request Thread. The mods will randomize for you and give you your fortune. Your character can only claim 1 fortune, no matter how many times they attempt the fortune-teller's game. Feel free to choose your own fortune instead, if you would prefer a set result.
❥ PROMPT III: Memories of the Sun (VR)

This seasonal VR simulation is especially popular with the natives for the fact that it lets them see their world as it used to be. Load into the simulation "Memories of the Sun" and you'll be transported along with all others who are currently logged in to make a pilgrimage up Aellyn's most sacred mountain. Although its peak is rocky and somewhat barren, it has a serene beauty as it reaches up through the cloud layer and you climb upwards through the dark. The path is clearly lit by small lamps embedded into the ground, but you might find it easier to take the climb if you hang onto someone else. Once you reach the peak, whether you're alone or with someone else, you'll be treated to the sight of a gorgeous sunrise peeking over the thinning clouds. It's a sight to remember, and a sight that brings memories. As you watch you're overcome with a very real vision of your home, a place you remember, or people you know. This vision is typically of a better time in your life, something to bring you hope and peace as the new year dawns - but not always. Is this a vision of your past? Your future? Of your present? If you came here with someone else, they can also choose to share in your vision and you in theirs. Are you brave enough to face what the mountain has to show you?
❥ PROMPT IV: All the Ups and Downs
And while the celebrations continue, there seems to be something a little awry with Havenwell. Here and there throughout the month, gravity has gone utterly haywire. You can be walking from temple to temple or going about your everyday life when suddenly you feel yourself lifted off the ground or heavier than you have any right to be. Havenwell's natives aren't immune to this effect either, and you might see a robot go shooting up into the sky suddenly to hover a good five to ten feet in the air. Or they might take a step and suddenly fall flat on their faces, their gears whirring with the strain as they try to pick themselves up. Thankfully the other natives are quick to jump up and grab their companions if they're flying overhead or pull their friends out of the well if they're stuck to the ground. If you find yourself caught up in these gravity wells, you'll need someone's help to do the same. Be sure to pay it forward because you'll never know when it could be you in this awkward position.
This event will run from January 15 to January 31. Click on each prompt's title to see the text. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below.
This post is meant to act as a catch-all for convenience, but feel free to make your own posts if you prefer!
no subject
[ She thinks it would be nice, to remember that. And it makes sense, given the entries she found in her old digital journal and how much she loves medicine.
But, regardless—]
I have already surpassed them. Now I need to keep refining and creating new spells.
no subject
[ Era must be quite powerful indeed, to be so meddled with on a greater scale. To be limited and to feel your limits... yes, she understands this very well. Though in her own case, she wonders if her own limits are for the better. Not so, for this Era, who feels less herself for them. ]
Memory... is precious. I am sorry that has happened to you.
[ Lose enough and you become someone else. ]
no subject
Were we all permitted freedom, and were I not so crippled by them, their world would be infinitely closer to being saved.
[ This bothers her as much as the rest of it all does. The fact that she could help, yet is so forcefully prevented from doing so, all the while they 'ask' for her to do so.
It both makes her and drives her mad.
Era sighs, placing her tail back as a barrier around Honerva. The sag of her shoulders and tired curve of her spine speaks of someone with far more years than she has, yet there is no denying that she is young. ]
In my world, I first awoke with no memories at all. Two decades of memories just... gone. I was twenty-one summers old then, and in my last memory of home I approach twenty-seven. Here, I have only four years of memory.
I don't understand... Why? Why did they take them away? Why did they still seek to drag me here, with such fervor that they tore at my very soul?
[ Placing her face in her hands, Era sighs again; a damp, shaky exhalation of breath. She shifts her palms enough that her mouth is uncovered, allowing her to speak clearly. ]
My apologies, Honvera.
It has grown more difficult as of late, without access to any enrichment beyond what they demand of us, and a virtual reality I cannot use even were I so inclined. If things continue as they are, with little stimulation beyond physical affection and intimacy, everyone's health will soon suffer for it.
no subject
[ Honerva is ever suited as a listener. There is as much that Era speaks of that is relatable more than not. There are so many complexities to be found in individual situations. It is important, to hear these stories from others. To be more aware of the world, and how individuals struggle.
She remembers too well a time when she was incapable of doing so. And with her situation as it now, she cannot afford to have anger at how things are, knowing all she might lose if something more were to go wrong. What her anger might be like then, she does not know but she fears it.
Why would always be a question that could only be met with unsatisfactory answers. They had been here for some months now, and while few of them could manage dealing with the circumstances and adapt as they needed to, there was little to be found for others less suited, those always driven by purpose who could not manage the idleness. ]
Your feelings are... valid. These gods and even the people here... they still do not yet understand how our needs should be met, when their concern is for what output they gain, and not for the individuals they effect with their intent.
[ And it is because she does understand from a position of being driven only to taking and taking and giving little thought to those who might suffer for it. The push for energy at all cost, instead of a focus that may be beneficial for all parties. She had not known any better. Perspective, however. ]
We do not know how long they have simply survived on their same programmed cycles, that they have fully forgotten what it means to have a living body with requirements. Or a lack of understanding that their programmed fantasy cannot replace... everything for us, even if they think they have made us comfortable. This must be addressed.
no subject
[ Era has ever worked from a position of giving. Giving and giving and giving, all that she has and more, to the detriment of herself. How can she help the most people? What can she do for them? Never has she been wont to consider what someone might do for her. ]
I am not skilled with people, nor politics. I haven't a head for the complexities of it all. My partner... He is incredibly talented in that regard, and is seeking to resolve many of the failings. My own focus is shifting to establishing some form of medical infrastructure.
He is the only thing in this world that brings me any form of contentment. I need more than a doomed romance.
[ She rubs at her face. Sighs. ]
What of you?
no subject
[ The world was in dire need of something, but if there truly was no other source of energy for it beyond what was generated within this barrier, how could it hope to sustain itself without constantly needing to bring in others? Yet all they could truly do was weigh theory with their previous experiences.
This consideration distracts from the fact that Era has directed a question toward her. It is a fair question, although she is not certain of which aspect she is speaking of. Her skills? What brings her contentment in this world? So, she asks. ]
... Myself? In what way do you mean?
no subject
[ A pause, and then— ]
...Apart from a lift elsewhere, that is.
no subject
That had changed. ]
... My family. As long as we remain together, I dare not protest these circumstances too much.
no subject
Then I am glad for you, Honerva. To have your family with you... It is a precious gift.
no subject
... Thank you. I am grateful for them.
[ For an extremely unlucky person, to meet them when she had, and more to be able to refer to them in this way, and to still have contact with them now. It truly was a gift. ]
They are more vocal about their needs, but they seem more used to having to adapt to these situations. And to... assisting.
no subject
My own family is much the same.
no subject
[ If not, her tone implies that she won't press further; she understands how such a subject could be deemed too sensitive, especially if they were missed. Still, they had some time here, even if disadvantaged from the state the fortunes left them in. ]
About... how you came to be a family.
no subject
We were forged by countless hardships.
[ She sets her hand down near Honerva, palm up, silently offering to fulfill her promise of ferrying her to the café. ]
It was not until recently that they began treating me as family in turn.
no subject
When were you able to recognize that... change?
[ At the offering, she gratefully moves closer, although instead of climbing up onto Era's hand, she disappears and within the second reappears within the center of her palm, a lightness that might easily be thrown by an errant breeze. She carefully sinks into a crouch in the effort to brace against any sudden movement. ]
no subject
When they put my health above their own convenience.
[ Era cups her other hand carefully around the back of her palm, providing some more solid shelter from any stray breezes, and extra security should the woman lose her balance. ]
My horn should provide adequate grip, if you would prefer sitting to being carried.
no subject
That... is powerful.
[ But, for her question... ]
If you find that way to be more convenient, and if it would provide you no discomfort, then I have no objection.
[ Especially since they were having a conversation; and better yet for someone like Era to have her arms free. ]
no subject
It was frustrating. They told me to rest, but I could have still helped.
[ She lifts Honerva to the base of her horn, calm and steady. ]
Just be sure to jump should you feel yourself return to normal.
no subject
[ So, she's not changing her statement, though she quiets for a moment as the steady lift commences, finding the space to tuck herself in neatly and take hold. For all the conversation detailing Auri structure, she did not expect to have this close and personal a perspective of it. ]
Kova will follow you.
[ Era is familiar, and he's had time to make friends with Carbuncle. ]
no subject
[ She frowns in remembrance, hating how she had to force herself to sleep to avoid going mad with inactivity. Havenwell tortures her in a similar way, but at least her soul isn't cracking apart. ]
Is the café set to open soon?
no subject
For one such as you, to feel imposed idleness when you know that all hangs in the balance... that must have been difficult, even with the knowledge of their care for you.
[ But she had carried on that much in her suffering before they could finally see it and try to do something. The cafe is a much lighter topic. ]
I do not yet know when, but it is drawing closer. Lup has a vision, and so it is all a matter of where the rest comes together.
no subject
I know a sleeping spell that came in use during that time.
I imagine there will be festivities once it's open?
no subject
[ Especially if the small party they'd shared was anything to go by; Lup's small yet generous preview of her intentions, shared with them. ]