hugtopiamods (
hugtopiamods) wrote in
hugtopia_logs2019-11-04 08:46 pm
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Entry tags:
- c: aera mirus fleuret,
- c: ardyn lucis caelum,
- c: carl grimes,
- c: doudanuki masakuni,
- c: emet-selch,
- c: era ra (warrior of light),
- c: gobbet,
- c: goofy,
- c: guzma,
- c: honerva,
- c: kaito,
- c: kyoko mogami,
- c: lillie,
- c: lunafreya nox fleuret,
- c: lup,
- c: magolor,
- c: momo yaoyorozu,
- c: noctis lucis caelum,
- c: prompto argentum,
- c: pyra/mythra/pneuma,
- c: regis lucis caelum cxiii,
- c: rin,
- c: snow white,
- c: somnus lucis caelum,
- c: taako,
- c: tamaki yotsuba,
- c: verstael besithia,
- c: vianca,
- intro log
♥ November Intro Mingle Log

November Intro Mingle Log
Welcome to Hugtopia, and to the city of Havenwell. This mingle is meant for new arrivals to get settled and meet the other inhabitants. New characters should be the only top-levels but everyone is free to tag around and make new friends. Who knows, you may find that Perfect Hug in here. You can use the prompts here, or create a wildcard of your own.
ICly, this takes place from the 2nd to around the 10th, with a proper event coming soon after applications are processed. The prompts below are optional, but are a way to get you started if you wish. To help you create your own prompts, please take a look through our Settings and FAQ. Click on each prompt's title to see the text.
If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below.
❥ PROMPT I: Awakening
When you awaken, you're in the last outfit you remember wearing, (up to) three of your belongings laid nearby or your animal friend curled up by you, waking as you do. A stone slab is not the most comfortable place to sleep, but once you're awake, a humanoid-looking robot comes into the room and explains that you're in Havenwell, then leads you out of the room and into the main portion of the temple where a welcoming committee of similarly humanoid-looking robots hand over a clear smartphone-sized tablet, some starting funds, and explain their dilemma. Then they release you into Havenwell to pick your new home from free housing in the city and give you the chance to settle. It might be a bit disorienting, but thankfully there seem to be a lot of robots and even some non-robots around. Maybe ask them for help? Strike up a friendly conversation, get to know your neighbours! It seems as if you may be here for the long haul.
❥ PROMPT II: Buddy System

With all the changes and the fear of a secondary attack lingering, the natives are a lot more protective of their newest arrivals. When new characters begin to appear at the temples, they receive the welcome speech, get their communicators and the simple map of the city, and a warning to stay away from the walls. Then they get taken to the front of the temple by a helpful robotic priest. Rather than turn the newcomers loose right away, they pull someone seemingly at random off the street and push the two people together with a cheerful, "It's dangerous to go alone, so please show our newest resident around. Please be buddies!" They wait until they're certain the pair is going to be moving off together before going back inside.
They try to place a new arrival with one of those who previously arrived, but who can keep track of all that, right? Characters may find themselves thrown together with an actual veteran or with another new arrival who only came here a day or even just an hour before them! Good luck helping each other out, offworlders, and don't lose your buddy!
They try to place a new arrival with one of those who previously arrived, but who can keep track of all that, right? Characters may find themselves thrown together with an actual veteran or with another new arrival who only came here a day or even just an hour before them! Good luck helping each other out, offworlders, and don't lose your buddy!
❥ PROMPT III: Virtual Research

After the attack, every part of the city is on repair duty and the means the Entertainment District as well. As new arrivals wander the city, they might be called into one of the numerous Virtual Reality cafes. These cafes vary in layout, but most have areas for the natives to plug directly into the machines and other areas which have older looking virtual reality helmets that allow flesh bodied people experience the games. For those who need assistance with their sensory inputs, basic options like audio descriptions of visual scenes, enhanced audio and descriptive speech, closed captions, and crude mobility chairs are available. A handful of cafes have other options like direct visual or audio cortex stimulation to simulate vision or hearing, or suspension tanks to allow simulated movement, but these are currently unavailable due to damage.
All of these facilities are, unfortunately, under repair. The direct plug-in systems are easier for the robot natives to fix because they can do the most important part of it - testing - by themselves. But for the helmets and other interface systems, they need your help. Naturally, they'll pay you for the work, but they need the offworlders to play the available games and record any areas where they find glitches. Playing with a partner increases your chances of finding and fixing any issues, so feel free to log in for free for once and test any of the following games:
All of these facilities are, unfortunately, under repair. The direct plug-in systems are easier for the robot natives to fix because they can do the most important part of it - testing - by themselves. But for the helmets and other interface systems, they need your help. Naturally, they'll pay you for the work, but they need the offworlders to play the available games and record any areas where they find glitches. Playing with a partner increases your chances of finding and fixing any issues, so feel free to log in for free for once and test any of the following games:
- Big Bass Fishing The beautiful lake has blue-green waters surrounded by forest and rocky, reedy shores. You and your companion are on a small single-motor fishing boat and you have fishing gear - two poles in the water. As the game starts up a read-out announces the objective: Catch the largest fish before the time limit ends. What's the time limit? ...Well, that's your first glitch because it reads as static. Might as well start fishing though, right? It doesn't take long to catch a few regular sized fish, nothing too exciting, and then? You get the big one - it bows your fishing rod nearly in half as you reel it up. The fish leaps into the air and you realize this is your next glitch because the fish hangs there - the size of a minivan - and yells, "BIG. BASS. FISHING. ATTACK." The fish slaps its fins and tails at the boat and now you and your fishing companion better fight this fish or you'll end up in the lake or worse.
- A (un)Familiar Experience Jump into the life of the temple familiars and see life from their perspective! Choose the temple, any temple is fine, and be transformed into a fledgling rainbow dragon, a purple mouse, a white raven, or a blue feline. You're free to move about the virtual confines of the temples and, in fact, you can even interact with other familiars in their temples - who may be other players in this game. Play, climb, try to get your fledgling wings to fly, tumble about with the other mice, enjoy your simple life as an animal! --or you would if you weren't an insane size. Rather than being a small mouse, you're the size of a horse. That fledgling rainbow dragon? About the size of a fly. The building sizes are off, too - one might have door that's 30 feet tall, but a ceiling that's only 12. Everything else seems fine, but those sizes? Well, you better figure out how to get around that.
- Robot Crossing Logging in with another character will net you a little farm and a variety of games to choose from:
- Pick and harvest as many Aellyn vegetables and fruits as you can before the timer runs out! The more you pick, the better your score. Work together with your partner to clear the field in any way you can. Strangely, once you finish clearing a tree or a field row of their bounty, they seem to magically refill when you turn your back. Strangely, when the timer runs out? It flashes 00:00 and the game...doesn't? Stop? In fact, the fruits and vegetables just keep multiplying and multiplying and if you don't hurry up you might just get buried in them all!
- With a partner, use the giant slingshot to launch comically large fruits into a garden patch of other colored fruits. Match a line of 3 or more similarly shaped fruits to clear it from the field. The more fruits you can clear, the higher your score - aka welcome to Fruit Crush. Stack lines of 6 or more to get shining clear diamond fruits that clear the entire row and snag yourself some bonus points. Or they should, but whenever you clear away a matching set, the fruits explode, sending fruit bits and juice everywhere - most notably on you and your partner. Still, the game is going on and it looks like it won't stop until you finish, so good thing it's all a computer game, right? Sure feels real though - reeeeeeally sticky.
- You and your partner(s) are given a magical golden pumpkin and it's your job to grow it into the largest pumpkin possible. Why? There's a county fair of course and the largest pumpkin wins! But how do you grow this pumpkin? Well, for whatever reason? This pumpkin is already the size of a grizzly bear and it just won't stop growing! You and your partner better find a way to stop it from growing out of control or you might get (virtually) crushed! You could do a song and dance routine together to touch the pumpkin's soul to teach it moderation or calm its insane vegetable puberty. You could hold hands and share stories and entertain the pumpkin until it feels satisfied that it's grown enough. You could just hack and slash at it in an attempt to reduce its unwieldy bulk. The possibilities are endless and so is the pumpkin's growth, so you better hurry!
no subject
M'sure I can manage myself, if'n they got things of the racks... Ah-- [He snaps his fingers, grumbling to himself. Damn, he nearly forgot, and this is going to be the real kicker here--] This place actually have money? I mean, like...a form'a currency?
[Cuz he is FLAT BROKE. And probably wouldn't be above stealing/shoplifting.]
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But if doesn't work out, I'll pay! Never really needed much in munny anyway.
[Cheerful shrug!]
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Wha--no joke? For real? [Free things aren't exactly new, but damn, my guy, he just MET you.] Believe me, man, if this is some kinda con, I honestly don't got nothin' on me that ain't broker than me.
no subject
Huh? ... I just wanna help out. We're all here together, why shouldn't we work together? 'Sides, I don't need money much anyhow. Get me a patch of grass to nap in, a clean river to fish, and I can't ask for anythin' more in life.
no subject
Nevermind, don't sweat it. Thanks though, man, for real. If I can, I'll pay y'all back. [If he, uh...remembers, too. Ahem.]
no subject
[Pleased, he sticks his hands and his pocket and begins to stroll. Come along, little buddy!]
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Following along, with his eyes peeled mostly on his equally tall comrade here, Guzma can't help but look around him as well. Is this what the tourists in Alola feel like? Taking it all in? Woof, what a culture shock...but this is pretty new, and loads different from the island of Enso. It almost feels like he's back in Alola - maybe Hau'Oli City - what with all the large building and technological advances here.]
Oh, right, uh...dunno if I caught y'all's name, my guy.
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[He has to laugh a little, how silly!]
The name's Goofy! It's nice ta meetcha!
no subject
Y'all can call me Guzma. [Somehow he feels that Goofy's not the type for the tried and true 'hand clasp' that most people like him greet others with (he seems way too polite, or just old fashioned), so Guzma keeps his hands to himself, walking with purpose at Goofy's side.] Y'been here long, homeboy?
no subject
Lesse here, one... two... four or five months now? I ain't really been keepin' track.
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Dang. Well, I guess y'all's about as good as I could hope for a tour, yeah? Tch, better'n what I got when I...ffff, yo, it felt like a dream, but I swear I been here before. Like some kinda messed up introduction or whatever. [He nearly said Mu. The island of dreams, where newcomers seem to "appear" in the dreamscape before they arrive truly to the world of Lifeaftr. It's going to take a while to get out of that mindset.] This it?
[He indicates the large building they've stopped in front of. Man, it's still so weird to even see actual, thriving buildings. Sad, in a way, but weird. It's been so long...]
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Sure is! Go on inside, take a look around! This place ain't too shabby... everyone's real friendly, even the robots! We all just wanna help out, and it's like y'can make a new friend every day!
[This may be leaning WAY too hard on the side of glass half full, but then look at the guy you're talking to.]
no subject
But, he'll hold the door open for Goofy, nodding his head towards the interior.]
Y'all wanna come in, hang out here, or what? Not gonna be long, just need something what don't got no holes or stains in it. And, uh....maybe something warmer. [It may not have shown much, but boy was he shivering. The air here is cool and crisp - not hot and humid like he's used to in Alola, or on the islands. The tropical climate is where he was born and raised, a lower temperature is not something he's, uh...used to much.]
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[Without any further debate or argument, he heads on inside.]
You feelin' kinda chilly? I think in this world, they're gettin' closer to wintertime.
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It's uh...it's still not the warmest, though. He clears his throat loudly, running fingers through his hair. Which...only reminds Guzma how badly he needs a cut. Lord, the moment he can touch up his undercut, the better.]
Yeah, uh...I ain't exactly built for the cold... Come from Alo--I mean...someplace tropical. Real hot, yeah? [Sure, Po Town was cold and rainy like, 99% of the time, but the rain was still more cool and muggy than outright cold. Plus, going a little farther toward the eastern side of Ula Ula Island, the temperature spikes back up to normal Alolan heat.] ...Dunno how y'all can function when it's this cold.
Feels like being at the base'a Mt. Lanakila. [IT DOES NOT. GUZMA IS JUST A BIG BABY.]
no subject
Mt. Lanakila...? Is that your home? What's it like?
[He wants deets on his new bff!]
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Dunno for sure, but I think Ula Ula Island is the one what's got the highest elevation outta all'a them in Alola, but don't quote me on that. [He finds some pants, tilting his head to one side, chewing his lower lip.] Gonna try these on, gimme a few, yeah?
no subject
['Give him a few'? Oh, he must mean privacy!]
Take your time, pal! I ain't got much of a schedule anymore, now that I'm in this world.
[So he casually turns around.]
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Guzma purses his lips, clicking his tongue, and just forgoes that somber train of thought, letting it derail straight into the hell pit where it belongs as he strides off toward the changing room to try on his new clothes to see how well their fit. The shirts and vest are fine enough, some a bit tighter than he'd like, but he can easily just stretch them out or wear them in. They are his size. The pants...decent, but the pant length is still a hint shorter than he'd like. Going to have to get some boots to tuck them into.
He walks out, looking at himself in a full length mirror, tugging at the neck area of the turtleneck he grabbed.]
Ugh, this stuff's suffocating... Never had to deal with this in Alola...
no subject
Wow, pal, you look great! And real comfy too! How'd you feel about 'em?
[It looks like great stuff to nap in! Goofy just... really likes naps, okay...]